Garry's Mod
npcDrops - NPC Drop System
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Aggiornamento: 30 giu 2019, 6:24

Fixed a bug where drop names appear even after being picked up by players (if its a weapon).

Fixed an exploit

Aggiornamento: 4 set 2018, 5:45

*Bug Fixes*
- Equipped weapon being removed by remove-timer. (Global + Lua Execution)


*New Features*
- Now if you add ENT.dontRemove = true to Lua executor item will be not removed by global remove-timer.
- Lua Executor DTextEntry has a scrollbar now.

Aggiornamento: 31 mag 2018, 23:36

Added DarkRP FOOD support.

Aggiornamento: 19 mag 2018, 13:52

fixed something about TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER

Aggiornamento: 19 mag 2018, 13:34

* Debug Mode is now not making drop chance 1 (which makes rarity label to basic). It will spawn for 100% anyway just for debugging labels.
* Removed some prints.
* Customisable Rarity Labels
* Label Removal bug is now fixed.

Aggiornamento: 13 mag 2018, 4:07

None Provided

Aggiornamento: 1 mag 2018, 10:41

Sorry for late updating but I think this update will cheer you up.

* Custom Lua Executing: With this you can customize your loot dropping experience much more! For example:
+ You can spawn prop in front of player (zorich_michael)
+ You can remove item after some time. (Not generally - certain drop)
+ Spawn nutscript items. ( I was working on nutscript so I wanted to add this feature which is cool. )
* Custom Labels: I know I delayed this too much. But now, it's ready for your service. You can make custom labels for every drops.
* Remove Label for certain drop: Title says everything.
* Fixed an annoying bug what prevent you opening GUI. (I mean I think so I hope you guys feedback.)

Aggiornamento: 20 nov 2017, 6:06

Added chatcommand (!npcdrops)

Aggiornamento: 19 nov 2017, 4:10

Fixed something

Aggiornamento: 18 nov 2017, 8:43

Version 1.5

NOTE: This is rush made so there can be errors!

* Multiple drops
* Options to remove labels.
* Settings is now in main gui.