Divinity: Original Sin 2
Ascension
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Обновление: 20 окт. 2017 г. в 5:19

Removed Monster Scaling. It should now be installed seperately from Ascension. This will complicate some ideas I have way down the road, but it should make this mod more accessible.

Re-balanced Geomancer numbers again slightly.

Re-balanced the AP reduction consumables.

Couple of other minor miscellaneous changes.

Обновление: 16 окт. 2017 г. в 9:19

Fixed a number of Chill/Freeze interactions.
Scaled back Chill effects
Increased cooldown of shocking touch by 1
Fixed Exhausted

Обновление: 14 окт. 2017 г. в 22:32

Обновление: 14 окт. 2017 г. в 20:25

Released Hydro and Pyro re-work, as well as begun making general scaling changes.

Обновление: 10 окт. 2017 г. в 14:57

Обновление: 10 окт. 2017 г. в 13:58

Обновление: 10 окт. 2017 г. в 13:51

Обновление: 10 окт. 2017 г. в 2:48

First Public Release. See Readme for notes

Обновление: 10 окт. 2017 г. в 2:02

Обновление: 8 окт. 2017 г. в 23:11