Invisible, Inc.

Invisible, Inc.

Worldgen Extended
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Update: 7 Feb, 2018 @ 4:17am

V1.11:
* Fixed Console Database blocking a exit to adjacent room in Server Farm.
* Fixed a corner cover spot in Financial Suite (layout with two sub-areas) that could not be investigated by guards (access only by diagonal movement).
* Replaced hard walls in Detention Center (layout with Security Door) with prison cell walls. This is to fix a bug where a "mission objective failed" message from Central would play if you unlocked prison cell doors without spotting a prisoner first.

Update: 17 Oct, 2017 @ 7:07am

V1.10
* Hopefully fixed spawning new security devices in weird, pathway blocking places.

Update: 10 Oct, 2017 @ 9:43am

V1.9
* Fixed crashing in OMNI final mission.

Update: 10 Oct, 2017 @ 8:27am

V1.8
* Fixed Programs Extended mod detection.

Update: 10 Oct, 2017 @ 8:19am

V1.8
* Fixed Programs Extended mod detection.

Update: 9 Oct, 2017 @ 2:00am

V1.7
+ Added Plastech layouts:
2 Starting Rooms
3 Hallways
6 Office Rooms
6 Laboratory Rooms
6 Psi Rooms
* Fixed Frost Spire not reducing AP if target's AP is over limit of 5, but lower than 8.

Update: 8 Oct, 2017 @ 6:12am

V1.6
+ Added extra Sankaku room layouts:
2 Starting Rooms
7 Robot Bay Rooms
7 Laboratory Rooms
8 Office Rooms
* Fixed faulty decor FTM.

Update: 6 Oct, 2017 @ 1:48pm

V1.5
+ Added extra K&O room layouts:
2 Starting Rooms
3 Hallways
5 Barrack Rooms
4 Office Rooms
5 Factory Rooms
* Replaced big conference table in one of new FTM starting rooms.

Update: 4 Oct, 2017 @ 6:33am

V1.4
+ Added FTM worldgen generation option.
+ Added Frost Spire security Device for Neptune Cryogenics Corp.
+ Shock Mines can now be shot.
* Reduced amount of new devices overall.
* Reduced firewall boost of Drone Uplink Node to 1 from 3.

Update: 29 Sep, 2017 @ 9:16am

V1.3 - Hotfix
* Fixed game crash when loading saves with Worldgen Extended created before version V1.1.