Invisible, Inc.

Invisible, Inc.

Worldgen Extended
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Uppdatering: 25 apr, 2020 @ 9:32

V2.8:
* Fixed Drone Uplink nodes not removing Parasites or Crossfeed on the affected drone.
* Fixed that Drone Uplink Nodes could possibly trigger while under player control if Charge Pack was not removed.

Uppdatering: 22 apr, 2020 @ 15:00

V2.7:
* Replaced stock 'Vault Access Card' with 'AI Vault Keycrad' that cannot be taken out of a mission in AI Development side mission.
* Replaced AI PWR Core graphics with a darker shaded custom one. Thank you Hekateras!

Uppdatering: 14 apr, 2020 @ 14:12

V2.6:
* Reduced amount of Daemons that spawn from accessing Warehouse side mission lockers from 2 to 1.
* Reduced amount of briefcases in Warehouse side mission lockers from 8 to 4.
* Increased briefcase value from 100 to 200 Credits.

Uppdatering: 6 apr, 2020 @ 6:50

V2.5:
* AI PWR Cores, Shock Mines and Infrared Cameras will now spawn in OMNI Foundry.
* Increased amount of Shock Mines spawned in OMNI Mainframe from 4 to 6.
* Slightly slowed scaling of AI PWR Cores with mission difficulty.

Uppdatering: 18 mar, 2020 @ 11:41

V2.4:
* Fixed Security Dispatch objective not counting as completed if player did not loot Secure Locker behind a Vault Door.

Uppdatering: 9 nov, 2019 @ 9:36

V2.3:
* Mod will disable itself if Function Library mod is not present or disabled.

Uppdatering: 20 jun, 2019 @ 4:15

V2.2:
+ Added loading screen tips.

Uppdatering: 29 maj, 2019 @ 12:10

V2.1:
* "Enable Devices" generation option will spawn "AI PWR Core" devices if hostile AI from Programs Extended mod is enabled.

Uppdatering: 18 maj, 2019 @ 13:52

V2.0:
* Now requires "Function Library" mod.

Uppdatering: 28 apr, 2019 @ 9:56

V1.21:
* Fixed Shock Mine description telling it works versus disguised agents.
* Fixed Courier in one modded Security Dispatch layout being invisible.