Call of Duty: Black Ops III

Call of Duty: Black Ops III

Church of The Damned
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Update: 25 Sep, 2017 @ 4:17pm

v1.0.2
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* Respawn shovel if a player that had one disconnects
* Update to the register system instead of autoexec for dig sites
* Moved dig sites to new naming convention
* Moved Challenge Box to new naming convention
* Fixed boss zombie spawning
* Fixed double tap stack issue
* Added galvas, removed broken 5 7 wallbuy
* Added chalk pointing to power
* Adjusted locations of some parts so they can be seen
* Fixed some models clipping in to walls ( example : soul chest lid clipped into the wall when it opened )
* Fixed infinite ammo on minigun
* Fixed missing sounds on upgraded ray gun mark 2
* Fixed DG4 trigger
* Updated Perks
* #SOUL BOX - Update to hb21 script name logic
* Fixed some pathing issues
* Added weather grime
* Added more red dig sites and set code to respawn at previous locations after all existing ones have been used

Update: 21 Sep, 2017 @ 8:30pm

v1.0.0
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* Initial release

v1.0.1
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* Fixed clipping on the windows
* Fixed clipping on objects in the map that could be climbed on and abused
* Fixed challenge box allowing you to take rewards multiple times
* Fixed challenge box trying to give weapons that were not loaded in the map as a reward
* Added disconnect function for challenge box to properly hide the glows on the challenge box slab again if players disconnected
* Added handle on challenge box to allow players to re-obtain the one inch punch reward after dying and respawning the following round
* Added handle on challenge box to allow players to re-obtain the one inch punch reward if they did not revive themselves after going in to who's who
* Added function to allow players who joined mid game to obtain the one inch punch reward if the group challenge was completed before they joined
* Hot fixed bug with slipgun that allowed zombies to occasionally slip through walls
* Added handle to challenge box to stop players being able to reuse the one inch punch reward if they had already obtained it
* Added handle to challenge box to stop it giving a player a gun they potentially already have as a reward
* Added handle to check if parts of challenge box are hidden / visible before trying to hide / show them
* Fixed some floating models and models that ended up inside / outside walls etc
* Added some more dig sites

Update: 20 Sep, 2017 @ 2:28pm