XCOM 2
Non-Skirmisher ADVENT Hybrids
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Actualización: 29 JUL 2022 a las 10:53

Uses Skirmisher pawns instead of Soldier ones, I think this should fix issues with mismatched skin tones on body parts.

Head option is now visible if there's multiple options available. (This needs XComContent.ini edits if a mod doesn't add parts for them specifically )

Actualización: 20 OCT 2017 a las 15:56

No longer uses character pool soldiers for hybrids recruited via capturing ADVENT in the field (or from defectors surviving a mission): this is a workaround to avoid the same character being used over and over through that functionality.

Actualización: 7 OCT 2017 a las 7:43

Takes gender of new recruit from the ADVENT unit captured, instead of making a completely random one.

Added support for Advent Names usage.

Actualización: 29 SEP 2017 a las 14:51

Fixed injured hybrids not getting healing projects.

Added handling for autoloot.

Actualización: 28 SEP 2017 a las 22:56

Added notification if this mod handles the loot of an ADVENT unit captured.

Actualización: 28 SEP 2017 a las 22:00

Added bonus to capture chance for fultoning injured ADVENT.

Injured ADVENT will have wound recovery times.

Actualización: 26 SEP 2017 a las 20:32

Bumped up chances to gain new recruits from capturing stunned ADVENT.

Actualización: 26 SEP 2017 a las 20:28

Fixed missing localization for female voices.

Actualización: 26 SEP 2017 a las 16:41

Let player get loot carried by the ADVENT unit, if they were successfully recruited by XCOM.

Now checks additional values to make sure it doesn't accidentally count an enemy unit that evacuated.

Actualización: 26 SEP 2017 a las 0:08

Double Agents may become recruits on missions where XCOM cleared the area of all enemies instead of evacuating.