XCOM 2
Non-Skirmisher ADVENT Hybrids
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Mis à jour le : 29 juil. 2022 à 10h53

Uses Skirmisher pawns instead of Soldier ones, I think this should fix issues with mismatched skin tones on body parts.

Head option is now visible if there's multiple options available. (This needs XComContent.ini edits if a mod doesn't add parts for them specifically )

Mis à jour le : 20 oct. 2017 à 15h56

No longer uses character pool soldiers for hybrids recruited via capturing ADVENT in the field (or from defectors surviving a mission): this is a workaround to avoid the same character being used over and over through that functionality.

Mis à jour le : 7 oct. 2017 à 7h43

Takes gender of new recruit from the ADVENT unit captured, instead of making a completely random one.

Added support for Advent Names usage.

Mis à jour le : 29 sept. 2017 à 14h51

Fixed injured hybrids not getting healing projects.

Added handling for autoloot.

Mis à jour le : 28 sept. 2017 à 22h56

Added notification if this mod handles the loot of an ADVENT unit captured.

Mis à jour le : 28 sept. 2017 à 22h00

Added bonus to capture chance for fultoning injured ADVENT.

Injured ADVENT will have wound recovery times.

Mis à jour le : 26 sept. 2017 à 20h32

Bumped up chances to gain new recruits from capturing stunned ADVENT.

Mis à jour le : 26 sept. 2017 à 20h28

Fixed missing localization for female voices.

Mis à jour le : 26 sept. 2017 à 16h41

Let player get loot carried by the ADVENT unit, if they were successfully recruited by XCOM.

Now checks additional values to make sure it doesn't accidentally count an enemy unit that evacuated.

Mis à jour le : 26 sept. 2017 à 0h08

Double Agents may become recruits on missions where XCOM cleared the area of all enemies instead of evacuating.