Sid Meier's Civilization V

Sid Meier's Civilization V

Fire Emblem: Walhart the Conqueror
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Uppdatering: 20 jun, 2020 @ 16:07

Uppdatering: 5 jun, 2020 @ 22:00

Reworked the Unique Ability
UA: Conqueror
Negates inherent enemy "bonus vs." effects. Upon capturing an enemy city, all enemy cities and units take damage and all alive Valmese units gain a promotion granting +20% combat strength. Does not Stack.
Great Chevalier CS: 23 -> 24
Great Chevalier Movement: 3 -> 4
Warship CS: 28 -> 30
Warship Movement: 5 -> 4
Redid the way Conqueror's negation of bonus effects is done. No longer makes duplicates of units all players can see and is now Promotion based. Does NOT apply to units that gain promotions such as formation through combat.
Redid all icon art.
New Map Art.
New DOM Art.

Uppdatering: 5 jan, 2019 @ 20:50

Uppdatering: 31 dec, 2018 @ 17:13

Uppdatering: 31 dec, 2018 @ 3:16

Made it so the "duplicate" versions of units Valm uses for their trait do not appear in other Civilization's technology trees.
Changed the name of the Great Knight to be Great Chevalier
Gave the Great Chevalier a custom model
Added Weapon Triangle support for Valm's unique no weakness trait Mounted Units

Uppdatering: 22 jul, 2018 @ 15:58

Updated leaderscreen, added a SFX.

Uppdatering: 24 mar, 2018 @ 12:30

Uppdatering: 14 mar, 2018 @ 15:50

Changed the UU from Dark Knight to the Valmese Warship. Added support for events and decisions

Uppdatering: 28 dec, 2017 @ 2:44

Voice Lines

Uppdatering: 23 dec, 2017 @ 19:23

Custom dialogue when meeting Awakening based civs.