Sid Meier's Civilization V

Sid Meier's Civilization V

Fire Emblem: Walhart the Conqueror
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Update: 20 jun 2020 om 16:07

Update: 5 jun 2020 om 22:00

Reworked the Unique Ability
UA: Conqueror
Negates inherent enemy "bonus vs." effects. Upon capturing an enemy city, all enemy cities and units take damage and all alive Valmese units gain a promotion granting +20% combat strength. Does not Stack.
Great Chevalier CS: 23 -> 24
Great Chevalier Movement: 3 -> 4
Warship CS: 28 -> 30
Warship Movement: 5 -> 4
Redid the way Conqueror's negation of bonus effects is done. No longer makes duplicates of units all players can see and is now Promotion based. Does NOT apply to units that gain promotions such as formation through combat.
Redid all icon art.
New Map Art.
New DOM Art.

Update: 5 jan 2019 om 20:50

Update: 31 dec 2018 om 17:13

Update: 31 dec 2018 om 3:16

Made it so the "duplicate" versions of units Valm uses for their trait do not appear in other Civilization's technology trees.
Changed the name of the Great Knight to be Great Chevalier
Gave the Great Chevalier a custom model
Added Weapon Triangle support for Valm's unique no weakness trait Mounted Units

Update: 22 jul 2018 om 15:58

Updated leaderscreen, added a SFX.

Update: 24 mrt 2018 om 12:30

Update: 14 mrt 2018 om 15:50

Changed the UU from Dark Knight to the Valmese Warship. Added support for events and decisions

Update: 28 dec 2017 om 2:44

Voice Lines

Update: 23 dec 2017 om 19:23

Custom dialogue when meeting Awakening based civs.