Counter-Strike 2

Counter-Strike 2

cp_entrenched
Mostrando 1-9 de 9 aportaciones
Actualización: 23 SEP 2017 a las 19:47

- Brightened the overall map to prevent 100% black areas
- Fixed the navmesh!
- Removed the absolutely broken everybody-gets-an-R8 secondary. Will make special drop

Actualización: 23 SEP 2017 a las 1:49

-Early art pass on trench section
-EXPERIMENTAL: Revolver secondary to deal with negev spam (revolver to potentially be implemented in a limited 2-shot ammo system in future when I get round to it)

Actualización: 21 SEP 2017 a las 2:25

-Fixed bot clipping issue in church cellar
-Fixed certain ladder nav-mesh issues

Actualización: 20 SEP 2017 a las 23:36

1) 3D skybox first pass
2) Capture point team-owned colour beams now working
3) Check the top of the tower :^)

Actualización: 19 SEP 2017 a las 20:55

-Hopefully fixed ladders in the navmesh

Actualización: 19 SEP 2017 a las 20:33

-fixed some bodged wall-spawns on last phase of T area

Actualización: 19 SEP 2017 a las 20:21

- Added first blockout of end-caps
- Fixed win condition

Actualización: 19 SEP 2017 a las 14:40

Only a quick change:
1) Removed broken custom models, replaced with simple props or brush alternatives as placeholders
2) Few small-trench quality of life improvements with ramps in and out
3) Started overhaul of endpoints
BAD THING
1) Totally broke the end capture points, currently fixing them for within the next 6-12hours
2) Likely to be navmesh issues Ive missed for the time being

Actualización: 14 SEP 2017 a las 23:37