Hearts of Iron IV
Make Peace, Not War - A Conditional Surrender Mod
Показані результати 1–10 із 30
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Оновлено: 10 серп. 2019 о 9:26

- Updated the version number to 1.7.1
- Removed the stability and war support penalty for status quo wars temporarily
- Made sure that best Pone will not appear as your error dawg anymore

Оновлено: 19 лип. 2018 о 5:07

- Changed the "surrender_limit" modifier to "forced_surrender_limit". This should solve the issue with the peace conferences. If the issue still persists, please let me know!

Оновлено: 15 трав. 2018 о 11:45

- Fixed an issue concerning peace with factions.

Оновлено: 29 квіт. 2018 о 3:57

- Fixed two issues concerning state transferring and event triggers
- Code optimization

Оновлено: 15 квіт. 2018 о 10:38

- Fixed the Russian and German localisation

Оновлено: 13 квіт. 2018 о 11:28

- Updated the Russian and German translation

Оновлено: 12 квіт. 2018 о 8:30

- A news event from the start with the most important information
- Overhauled the settings menu (It's now an event chain)
- Fixed a bug in MP when 2 countries controlled by players would together finish an enemy
- It's now possible to select easier decisions without the requirement of conscription and economy law
- Instead of state transfers you can also start a peace conference instead. However, there are no limits in demanding stuff so this can be exploited quite easily
- The German and Russian loc are in works and will arrive tomorrow probably
- Code Optimization and localisation fixes

Оновлено: 3 квіт. 2018 о 6:40

- The options menu will now trigger at the start of each game.
- Added Russian and German localisation, thanks to takee671games and KaiserReichsAdler

Оновлено: 28 берез. 2018 о 1:09

- Small changes

Оновлено: 13 берез. 2018 о 12:30

- Fixed an issue with some spirits
- Also fixed that a winner could get the negative spirits
- Some localisation overhaul; new introduction event and reworked news description. Expect more in the future.
- Nerfed War Reparations and Victorious Power