Hearts of Iron IV

Hearts of Iron IV

Make Peace, Not War
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Uppdatering: 12 mar, 2018 @ 12:39

- Updated for 1.5
- The slots were now transformed to decisions
- Some smaller fixes and localisation errors have been fixed, thanks to everyone who pointed them out
- Added a new truce mechanic. Usually, a truce will expire one month after the peace was concluded.
- Now you can ask your former enemies via decision to extend it to up a year!
- I also tried to fix the "AI is spamming requests bug" and I think that's solved now.

~~ Please report any bugs you find as I didn't have enough testing time for this project! Thanks ~~

Uppdatering: 29 dec, 2017 @ 1:22

-A small nerf for the spirits "Victorious Power" and "War Reparations"

Uppdatering: 28 dec, 2017 @ 2:59

-Modified the way states are assigned to the winner. This should fix some state transfer bugs, which mostly happened when multiple countries were defeated and had states occupied

Uppdatering: 25 dec, 2017 @ 17:59

-Small changes to the handling of the "peace_declined" flag. This will stop the AI from spamming peace proposals
hopefully but I can't guarantee it! If the AI still spams then please let me know!
-The debug event is now hidden

Uppdatering: 30 sep, 2017 @ 9:21

-Added English localisation to all other languages

Uppdatering: 25 sep, 2017 @ 8:23

-Smaller hotfix

Uppdatering: 25 sep, 2017 @ 5:17

-Small hotfix concerning the translation

Uppdatering: 25 sep, 2017 @ 5:08

-Minor fixes
-Added a Russian translation, thanks to takee671games for this!

Uppdatering: 22 sep, 2017 @ 7:37

- Overhauled some parts of the localisation (more will follow)
- Code optimization

Uppdatering: 20 sep, 2017 @ 6:32

-More fixes as usual