Stellaris

Stellaris

10x System Scale
Showing 101-110 of 172 entries
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Update: 4 Nov, 2019 @ 3:35pm

- Fixed some misaligned asteroids.
- Fixed certain systems not being able to build starbases from the galaxy view.

Update: 25 Oct, 2019 @ 1:02pm

Idk wtf I did here.

Update: 24 Oct, 2019 @ 2:12pm

- Updated to 2.5.
- Added two new binary and trinary systems with large asteroid belts.

Update: 22 Sep, 2019 @ 7:14pm

Minor bugfixes.

Update: 11 Sep, 2019 @ 9:22pm

- Added K Class Orange Giant stars.
- Gateways are now randomly distributed, instead of being confined to a single system initializer.
- Various minor improvements/bugfixes.

Update: 13 Aug, 2019 @ 1:26pm

- Added Sextenery systems. :3
- Reverted changes to starbase buildings (for compatibility with ST:NH).
- Improved spacing of binary and trinary stars.

Update: 10 Aug, 2019 @ 3:47pm

- Added Quintenary star systems, and a bunch of new Trinaries and Quaternaries.
- Adjusted scaling for White Dwarfs.
- Minor bugfixes.

Update: 5 Aug, 2019 @ 6:40pm

Bugfix.

Update: 4 Aug, 2019 @ 7:20pm

- Fixed spawn rates for habitable planets orbiting white and brown dwarves.
- Repairing Ringworlds is now a planetary Decision, not a terraforming option.

Update: 1 Aug, 2019 @ 9:22pm

Fixed scaling of the white dwarves.