Age of Empires II (2013)

Age of Empires II (2013)

Fast Villager Defense 2017
Showing 61-70 of 149 entries
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Update: 19 Sep, 2017 @ 11:57am

Patch Notes: Fixed bug causing stone heads to stay after selecting normal difficulty

Update: 19 Sep, 2017 @ 11:31am

Patch Notes:
Death mode now buffs hunters units +10 HP / +1 AP every 30 seconds instead of every 20 seconds
Builders are now capped at 30 population instead of 40
Player 1 difficulty king speed has been increased

Update: 19 Sep, 2017 @ 10:35am

Patch Notes:
Hunter now spawns units to the right locations
Fixed a bug preventing hunter from exploring certain areas of the map

Update: 19 Sep, 2017 @ 10:05am

Patch Notes:
Map update
There are now Spanish translations for objectives located in the "hints" section
Slight improvements to help hunter units spawn
Added Death mode


Death Mode: Hunter will begin spawning units immediately. Hunter units will have +3 attack / +3 armor / +3 range. Boss units will have +15,000 HP and +1 additional armor . Hunter will begin with spies. Hunter units will gain +10 HP / +1 AP every 20 seconds

Update: 17 Sep, 2017 @ 2:15pm

Patch Notes:
Added additional support to move hunter spawn units off of spawn point
Small QoL fixes

Update: 16 Sep, 2017 @ 5:54pm

Patch Notes:
When a survivor dies, there is no longer a 3-second lag to kill all their towers
All units on the difficulty setting island are now invincible
If a survivor disconnects, their villager is now removed from ally towers
Other various QoL fixes

Update: 15 Sep, 2017 @ 2:04pm

Patch Notes: Builders now cannot build palisade gates after castle/imperial age

Update: 15 Sep, 2017 @ 1:50pm

Patch Notes:
Hunter jean de Lorrain now properly is buffed for the full duration of the spawns
Builders now do not have the option to build a town center after reaching castle/imperial age

Update: 15 Sep, 2017 @ 10:14am

Patch Notes:
When the difficulty setting is picked, Player 8 now auto looks at his villager
Player 8 no longer can build a wonder

Update: 15 Sep, 2017 @ 8:33am

Patch Notes:
Hunter's Jean de Lorrain now properly is buffed when they spawn
Hunter spawn point is now further down, this should help to make hunter units not jam up around spawn area