Age of Empires II (2013)

Age of Empires II (2013)

Fast Villager Defense 2017
149개 중 51~60개 표시 중
< 1 ... 4  5  6  7  8 ... 15 >
업데이트: 2017년 10월 1일 @ 오후 1시 07분

Patch Notes:
Added a bunch of special civ Castle Age/Imperial Age researches
Booting someone now displays on a separate message line as the Death message so both can show up at once

업데이트: 2017년 9월 27일 @ 오후 2시 34분

Patch Notes: Kill counter archers at the bottom of the map are now invincible, have no range, and minimum movement speed

업데이트: 2017년 9월 27일 @ 오후 1시 38분

Patch Notes: Fixed a bug causing Player 1 units to display incorrect names in the beginning of the game

업데이트: 2017년 9월 27일 @ 오후 1시 03분

Patch Notes:
Added back the kill counter at the bottom of the map, so there is a kill counter on both the villagers and at the bottom of the map for another reference

More work to fix the Hunter spawn

Other QoL fixes

업데이트: 2017년 9월 26일 @ 오후 1시 25분

Patch Notes:
Fixed task trigger making hunter units move to the wrong location
Added tons of new task triggers to help move hunter units off spawn points (hopefully)

업데이트: 2017년 9월 26일 @ 오후 12시 48분

Patch Notes:
Villagers kill counter now correctly displays 200+ kills after passing 200 kills
Added additional trigger to help spawn hunter units

업데이트: 2017년 9월 26일 @ 오후 12시 11분

Patch Notes: Fixed a bug causing kill counters not to show on villagers

업데이트: 2017년 9월 26일 @ 오전 10시 54분

Patch Notes:
Survivors now have kill counters attached to their villager, as opposed to having a separate kill counter located at the bottom of the map. Note: the kill counter still counts every 10 kill

Survivors units now die in a larger area around the hunter spawn points. This should prevent from survivors spawn killing early hunter units

Small map changes

The file size is now a bit smaller! yay!

업데이트: 2017년 9월 24일 @ 오후 8시 59분

Patch Notes:
Updated the Death mode relic to display hunter units gain 5 HP per 30 seconds, instead of 10 HP per 30 seconds
Small fix to objectives

업데이트: 2017년 9월 24일 @ 오후 7시 39분

Patch Notes:
Fixed a bug causing Hunter units to be deleted when exploring certain areas of the map
Death mode now provides 5 HP to hunter units every 30 seconds, instead of 10 Hp every 30 seconds
Death mode Boss units now have 10,000 AP instead of 3,000 (This will allow them to 1 shot Chinese/Byzantine buildings)
Small map visual update