Garry's Mod
Hostile Takeover (House in the Woods)
Mostrando 1-10 de 19 aportaciones
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Actualización: 22 OCT 2017 a las 2:58

-fixed texture problem on nocss shed

Actualización: 22 OCT 2017 a las 2:23

This update is only for gm_hostiletakeover_nocss
-updated the map with all the latest additions
-updated navmesh

Actualización: 15 OCT 2017 a las 11:18

-made a file cabinet in the attic closet (so that you have something to stand on if someone destroys the other shelf)

Actualización: 14 OCT 2017 a las 18:56

-doorbell on front door (walk into it to ring it)
-deadbolt locks on front, back, and side door (walk into the wall slightly to the side of them, i couldn't have it too close to the door or else you'd lock it just walking through)
-made shelf in attic closet not move and small shelves not move

Actualización: 2 OCT 2017 a las 19:12

This update is only for gm_hostiletakeover
-added security lockdown mode for windows and doors and chimney (press e at the security pad in living room, theres 10 second wait between off and on)
-added security shutoff breaker in attic (hit e on breaker to shutoff security lockdown, hit again to turn back on, red light means its off)
-added main power switch house/shed (hit e on breaker to disable all lights and garage door, hit again to power back on, lights will have to be switched back on afterward)
-added power wires from garage to power shed
-added light in shed (hit e on light)
-added sound to shed breaker to show its powered on
-added 100 hp lock on doors to power shed
-upped damage on attic vents slightly
-changed street lights
-added newer nav mesh

Actualización: 30 SEP 2017 a las 18:50

-fixed small error with textures on alternate map version

Actualización: 30 SEP 2017 a las 17:19

-made a version of the map that doesn't require Counterstrike Source (gm_hostiletakeover_nocss)
-made a nav mesh for the new version
{I may combine the better aspects from both of these into one map so it won't complicate updating them both}

Actualización: 23 SEP 2017 a las 15:48

-made the windows break by physics

Actualización: 23 SEP 2017 a las 8:38

the main house is still the same but everything else is new.

-made the house on a hill
-added different tree types
-made turns on the road not as sharp
-3d skybox
-added navmesh (i'll edit it to work better soon)
-changed some models in the house
-various small edits to the walls in the house

Actualización: 13 SEP 2017 a las 15:50

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