XCOM 2
Restored SITREPs
Mostrando 11-17 de 17 aportaciones
< 1  >
Actualización: 4 SEP 2017 a las 1:49

Juggernaut ability should now proc after every action, instead of when an enemy unit has exhausted their action points.

Actualización: 2 SEP 2017 a las 20:13

Juggernaut SITREP should now exclude the Chosen and Alien Rulers from appearing.

Actualización: 31 AGO 2017 a las 11:00

Juggernaut ability should now properly activate the listener it has.

Fixed issue with Battle Lord listener.

Fireteam pods should now be further restricted in size.

Actualización: 30 AGO 2017 a las 22:51

Juggernaut ability now has localization.

Actualización: 30 AGO 2017 a las 22:46

Restored Juggernaut:

1) Altered Juggernaut ability to be a one turn cooldown reusable version of Battle Lord

2) Granted ability to parry Viper grabs to help prevent instant mission failures.

Actualización: 29 AGO 2017 a las 23:06

Added workaround for Chemical Leak: XCOM will have temporary acid immunity to help account for acid pools potentially appearing on spawn.

Disabled Juggernaut due to gamebreaking bug with it.

Actualización: 29 AGO 2017 a las 8:01