XCOM 2
Restored SITREPs
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Aggiornamento: 4 set 2017, 1:49

Juggernaut ability should now proc after every action, instead of when an enemy unit has exhausted their action points.

Aggiornamento: 2 set 2017, 20:13

Juggernaut SITREP should now exclude the Chosen and Alien Rulers from appearing.

Aggiornamento: 31 ago 2017, 11:00

Juggernaut ability should now properly activate the listener it has.

Fixed issue with Battle Lord listener.

Fireteam pods should now be further restricted in size.

Aggiornamento: 30 ago 2017, 22:51

Juggernaut ability now has localization.

Aggiornamento: 30 ago 2017, 22:46

Restored Juggernaut:

1) Altered Juggernaut ability to be a one turn cooldown reusable version of Battle Lord

2) Granted ability to parry Viper grabs to help prevent instant mission failures.

Aggiornamento: 29 ago 2017, 23:06

Added workaround for Chemical Leak: XCOM will have temporary acid immunity to help account for acid pools potentially appearing on spawn.

Disabled Juggernaut due to gamebreaking bug with it.

Aggiornamento: 29 ago 2017, 8:01