Stellaris

Stellaris

Gigastructural Engineering & More (4.1)
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更新:2022 年 5 月 23 日 @ 上午 10:55

Gigastructural Engineering & More Version 3.23.2 Hotfix 3:

• Added "Blokkutos", "MrBlokkly" and "Dwane 'The Blokk' Johnson" as possible Blokkat names.
• Added Patreon Blokkats for Discord users n-Dimensional Oriana, Blokkayto Blokkshield and matrx50.
• Added "Primitive Enthusiast" and "Speed Freak" Blokkat traits for Blokkiana and Blokkshield respectively. They can sometimes appear on RNG Blokkats (although they are rarer than normal traits) but will always appear on those two.
• NDB can no longer destroy the Blokkat harvesting megastructures (should ensure they don't get stuck if you somehow NDB their system).
• Attack Moons, Behemoth Planetcrafts and Stellar Systemcrafts now generate a topbar notification on death instead of a full event. THANK GOD you can now fight the Blokkats and the Stellarborne without your screen literally disappearing.
• Kaiser Moon and Eeloo should no longer undergo mitosis and spawn a second ruined moon after being destroyed.

更新:2022 年 5 月 21 日 @ 上午 2:34

Gigastructural Engineering & More Version 3.23.2 Hotfix 2:

• Added discord user Dragon of Desire's preset.
• Updated discord user Pyrrhic's preset.
• Fixed issues with the presets "hanging around" if you navigated the gigamenu with the top buttons.
• Fixed Orbital Arcology not being buildable around the PCC.

Fixes by discord user glee8e:
• Added a Situation Log list that lists all Upgrading megastructures.
• Fixed not being able to build multiple megas of the same type at once.
• Fixed issues with mega build notifications not taking you to the megastructure.
• Overwrote a vanilla event to fix that same issue.
• Fixed Orbital Ring District type modules not applying their buffs properly.

更新:2022 年 5 月 19 日 @ 下午 10:42

更新:2022 年 5 月 19 日 @ 下午 10:40

Gigastructural Engineering & More Version 3.23.2 Hotfix 1:

• Fixed some Dyson Sphere Frames being comically large.
• Fixed slight loc issue in Orbital Arcology desc.
• Fixed Black Holes having underscores in their names.
• Added Blokkoomy as a possible Blokkat name.

更新:2022 年 5 月 15 日 @ 下午 1:10

Gigastructural Engineering & More Version 3.23.2

Orbital Arcology Rework:
• Orbital Arcologies now give a 20% buff to districts (no more extra generator/farming) and are built by decision. This should make them overlap less with the Orbital Ring.
• The decision costs 200 alloys per planet size to execute and spawns an orbital arcology that builds itself around the planet.
• They can be upgraded twice (it adds more rings) with 2 extra decisions, with each upgrade adding another 20% to the buff (up to 40% and 60%). Upgrades are unlocked by 2 new techs.

Orbital Ring Changes:
• Added a Supertensiles-buffing building to the Orbital Ring.
• Added 3 new modules to the Orbital Ring that give extra mining/generator/farming districts, to replace the functionalities of the Orbital Arcologies. They all give 2 extra special districts but their efficiency varies based on circumstances.
• The mining module is more efficient on Lifeless Worlds.
• The generator module is better in systems with brighter stars.
• The farming module is better on Gaia Worlds and worse on Tomb Worlds. It does not work on Katzenland.
• Added 3 new buildings that provide a 30% buff to EXTRACTED crystals or gasses or volatile motes, unlocked by a new tech.
• These 3 buildings however have some negative side-effects and will periodically spawn a couple of blockers and devastation every 1-2 decades.
• Cannot build the Shipyard Uplinks on the Orbital Ring anymore.
• Added an event popup when an Orbital Ring is built (not in vanilla for some reason????)

Miscellaneous Changes:
• Fixed a couple of overwrites (namely Defender of the Galaxy AP, provided by Inny78)
• Gateways are now built in one go (no more construction site FINALLY)
• Orbital Arcologies and Planetary Dockyard now use the new "megastructure scales to planet" system instead of a janky ambient object-based system.
• Hyper Relays no longer appear in the Situation Log's megastructure list.

Savegame compatible, existing Orbital Arcologies will upgrade just fine.

更新:2022 年 5 月 14 日 @ 上午 12:38

Gigastructural Engineering & More Version 3.23.1 Hotfix 2:

• Fixed EHOF-related names not working.
• Fixed FE Gamers not having a proper name.
• Gave Gigas-style descriptions to the 3 new vanilla megas in the build list + sorted them.
• The Systemcraft is no longer a shipyard/juggernaut and can now have admirals.
• Removed Systemcraft Shipyard component.
• Removed Hull multiplier and bonus from a Systemcraft component.
• Hyper-Relays and Orbital Rings are now counted as Kilostructures by the Supertensiles mechanic.

更新:2022 年 5 月 12 日 @ 下午 10:34

Gigastructural Engineering & More Version 3.23.1 Hotfix 1:

• Updated thumbnail.
• Fixed overwrite error in game rules.
• Fixed the elves being broken.

更新:2022 年 5 月 12 日 @ 上午 9:16

更新:2022 年 5 月 12 日 @ 上午 9:08

Gigastructural Engineering & More Version 3.23.1:

• Updated for 3.4 (mostly).

更新:2022 年 5 月 8 日 @ 上午 2:06

Gigastructural Engineering & More Version 3.23 Hotfix 1:

• Fixed some scoping errors in economic categories and the Paluushia AI tweak.
• Fixed stabilised gas giant gas harvester jobs being missing.
• Public Relations Specialist Megacorps now favour the VR diplomacy district like the other diplo civics.