Stellaris
Gigastructural Engineering & More (4.1)
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Actualizare: 2 iun. 2021 @ 8:04

Gigastructural Engineering & More Veresion 3.12.2 Hotfix 9:

• Fixed some resistance operations not working when using 1 resource in Solakia & Katzen Herzlands.

Actualizare: 2 iun. 2021 @ 6:08

Gigastructural Engineering & More Veresion 3.12.2 Hotfix 8:

• The Kaiser can no longer stop every single resistance operation with his sheer willpower as Flusionian Resistance and Warehouse RNG is finally fixed!
• Updated the start message accordingly.

Actualizare: 1 iun. 2021 @ 22:58

Gigastructural Engineering & More Version 3.12.2 Hotfix 7:

• Fixed System stacking.
• Fixed Core spawning.
• Fixed missing hyperlane connection.
• Disabled redo button.
• Disabled some troubling initial spawn locations for cohesive systems (there could be some more around we didn’t found).

Actualizare: 31 mai 2021 @ 22:45

Gigastructural Engineering & More Veresion 3.12.2 Hotfix 6:

• James fixed the scripted loc that he broke apparently.

Actualizare: 31 mai 2021 @ 5:05

Actualizare: 31 mai 2021 @ 4:53

Gigastructural Engineering & More Veresion 3.12.2 Hotfix 5:

• Fixed megalist project removing the entire list when finished.
• Removed the VR shipyard.
• Removed the CG District from the Industry VR section.
• Merged the Stellar Industry VR section with the Industry VR section.
• Turned the Alloy District into an Industry district, like vanilla, with job swapping based on planet specialization.
• Halved all jobs and housing from VR districts.
• Added an option to go with the existing VR option, so you can choose if you want the base VR, the base and Industry, or no VR at all.
• Converted VR stuff to fully use district sets.
• Fixed the User Preset button not appearing.
• Fixed the error from the user preset button using a scripted trigger. It was too much, the mod was collapsing under this error.
• Updated James' preset.
• Fixed some flag setting in the Gigamenu, that might've caused some issues with presets.
• Removed some stragglers for buildings giving jobs.
• Nerfed the Katzens by reducing their ships' stats.
• Katzen planets will no longer have ridiculous unemployment.
• If you, for some reason, use the console to play as the Katzens, the Kaiser will now have the proper portrait and name.

Actualizare: 30 mai 2021 @ 5:31

Gigastructural Engineering & More Version 3.13.2 Hotfix 4:

• Updated required components for new crisis ships.
• Removed bonus jobs from buildings, since they don't do that anymore.
• Omega lances should fire more consistently.
• Moon printer AP actually decreases megastructure build cost, like it says it does.
• Fixed preview entities for new origins.
• Fixed incorrect syntax, missing brackets and missing localizations.
• Added patreon presets.
• Fixed some bug in the menu.
• Fixed the background for the ehof options.
• Updated other language localization.
• Updated Russian Localisation.
• Fixed double weights in techs (someone being a bit zealous with find and replace).
• The Kaiser can no longer demand land from your subjects when you are allied to him. He sure does love finding ways to demand more land than he's allowed to.

Actualizare: 28 mai 2021 @ 4:14

Gigastructural Engineering & More Version 3.13.2 Hotfix 3:

• Re-enabled the mega list hopefully without memory leaks this time.
• Fixed study Kaiser moon special project not working.
• Hopefully fixed Aeternum Psykofabricator special project not working.
• Updated Chinese loc.
• Added more names for the core black hole.

Actualizare: 27 mai 2021 @ 12:40

Gigastructural Engineering & More Version 3.13.2 Hotfix 2:

• Temporarily disabled the mega list in the situation log to see if that's the cause of the steam commenters' memory leaks.

Actualizare: 27 mai 2021 @ 5:29

Gigastructural Engineering & More Version 3.13.2 Hotfix 1:

• Fixed an issue with the situation log list (missing bracket).
• Megastructure techs now have immense AI weights (suggested by the Starnet guy).