Stellaris
Gigastructural Engineering & More (4.1)
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更新: 2021年11月22日 @ 12時34分

Gigastructural Engineering & More Version 3.18.2 Hotfix 4:

• Fixed an issue with economic categories.

更新: 2021年11月22日 @ 11時08分

Gigastructural Engineering & More Version 3.18.2 Hotfix 3:

• A great debate has occurred regarding an important feature of the mod. After multiple back-and-forth exchanges, arguments and anger, the mod's community has, collectively, came up with a change which they assure will significantly improve the mod and ensure a streamlined and enhanced experiences for all users, enabling greater comprehension of the intricacies of some overwhelmingly complex text. We sincerely hope that this change will be welcomed with great joy and happiness by the mod's userbase and that everyone will, universally and unanimously, approve of this truly incredible and groundbreaking modification which finally renders a previously unusable part of the mod properly playable. Thus, without further ado the change shall be listed here: Changed a "this" to "that".
• Fixed shaders issue with Aquatics ships again.

更新: 2021年11月22日 @ 9時10分

Gigastructural Engineering & More Version 3.18.2 Hotfix 2:

• Added a global flag to check if the core has been generated.
• Fixed shaders issue with Aquatics ships.

更新: 2021年11月22日 @ 8時25分

更新: 2021年11月22日 @ 8時22分

Gigastructural Engineering & More Version 3.18.2 Hotfix 1:

• I forgot to change the version number.

更新: 2021年11月22日 @ 8時19分

Gigastructural Engineering & More Version 3.18.2:

• Updated terraforming and jobs to use the proper checks for 3.2.
• Added presets for Blokkazoi, Lilyflower and Man Emperor of Mankind.
• Fixed some Achievements triggering even if Achievements are disabled.
• Updated Flusion texture script to be a lot better and less glitchy.
• Fixed Ringworld Upgrades not working properly.

更新: 2021年11月20日 @ 0時43分

Gigastructural Engineering & More Version 3.18.1 Hotfix 5:

• Drastically reduced the lag caused by the Katzen collapse (By an estimated 80%).

更新: 2021年11月16日 @ 23時29分

Gigastructural Engineering & More Version 3.18.1 Hotfix 4:

• Fixed issue with Blokkat-Vester spawning infinite harvesting megas in one system.
• Tweaked Blokkat death script to be hopefully more stable.

更新: 2021年11月16日 @ 13時26分

Gigastructural Engineering & More Version 3.18.1 Hotfix 3:

• Behemoth Planetcraft missiles now have 3000 HP.
• Can now only ally with the Kaiser once.

更新: 2021年11月16日 @ 11時15分

Gigastructural Engineering & More Version 3.18.1 Hotfix 2:

• Interstellar Habitats are now surveyed and spawn an outpost when built.
• Added a script to unstuck the Blokkats if their Dismantlers get stuck.
• Added a fallback event if the "Blokkat-Vester Obliterated" event doesn't fire for SOME REASON.
• The Blokkat-Vester's escort fleet on higher difficulties is now separate from the Vester itself.
• Systems eaten by Blokkats should no longer randomly get multiple "Void" in their names.
• Increased the time it takes for the Blokkat-Vester to eat systems so using the Dismantlers isn't actually a waste for the Blokkats.
• Slightly increased scale of Blokkat character models.