Stellaris

Stellaris

Gigastructural Engineering & More (4.1)
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Opdatering: 17. apr. 2020 kl. 2:51

2.0.5 Hotfix 1:

Orbital Elysiums can be built alongside habitats since they're a ring.

Fixed maintenance jobs for machine ringworld districts.

Opdatering: 11. apr. 2020 kl. 2:59

Version 2.0.5:

The Equatorial Shipyard and Hyperstructural Assembly Yard are now a bit more useful and grant buffs to both their own construction speed and global ship construction speed.

Fixed solar shipyard showing up in the wrong tech.

Fixed the weight of names for the supermassive black hole.

"Natural" ringworlds segments can now be upgraded.

Minor localization fixes.

Opdatering: 5. apr. 2020 kl. 3:49

2.0.4 Hotfix 3:

Fixed ringworld farming districts being free.

Opdatering: 31. mar. 2020 kl. 2:30

2.0.4 Hotfix 2:

Fixed a glaring localization issue that was simply unacceptable.

Opdatering: 27. mar. 2020 kl. 13:39

2.0.4 Hotfix 1:

Localisation fix for other languages.

Opdatering: 27. mar. 2020 kl. 13:35

Version 2.0.4:

It is now finally possible to upgrade "naturally-spawned" ringworlds.

Added a repeatable tech to increase megastructure build speed.

The megastructure menu can now be brought up via an edict.

Opdatering: 26. mar. 2020 kl. 3:24

2.0.3 Hotfix 1:

Added compatibility with EHOF to prevent NDB-nuking their systems.

Opdatering: 26. mar. 2020 kl. 2:59

Version 2.0.3:

Fixed AI weights and the AI dismantling its own megastructures.

Opdatering: 25. mar. 2020 kl. 12:55

2.0.2 Hotfix 3:

Brought Interstellar and Penrose Ringworlds more in line with regular ringworlds.

Opdatering: 25. mar. 2020 kl. 2:44

2.0.2 Hotfix 2:

Fixed an issue with nonexistant Dyson Spheres in Brown Dwarf systems.