Sid Meier's Civilization VI

Sid Meier's Civilization VI

Team Start Locations
Viser 1–4 av 4 bidrag
Oppdatering: 29. apr. 2019 @ 17.50

Updated for Gathering Storm.

Oppdatering: 12. feb. 2018 @ 17.05

Updated for Rise and Fall patch.

Oppdatering: 15. okt. 2017 @ 14.22

This update improves the mod to:

- handle multiple teams and larger teams more successfully

- take national start biases into account when placing team members

- diminish the incidence of team members being separated by ocean tiles (although teams will occasionally still get a start on land masses separated by ocean)

- make the coastal start bias ignore lakes, so that you end up with a sea or ocean coast instead of a 1-tile lake when playing as civilizations that have a coastal bias (i.e. England)

Oppdatering: 26. aug. 2017 @ 22.29