ARK: Survival Evolved

ARK: Survival Evolved

Warsong Pre-Alpha
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Update: 15 Jan, 2018 @ 9:29pm

v.0.2.0:
-desert transition area adding most Scorched Earth creatures and resources
-added Biomes to The Grove (different temperatures and names)
-further improving of the performance by adding more proxy meshes
-smaller cave/obelisk overhauls preparing for new features that are planned as soon as Aberration hits the Devkit
-fixed the bug that the oil/crystal nodes do not replicate within the lake of The Grove
-fixed the bug where waterfall particle systems were invisible sometimes
-removed a lot of the small flowers (they were causing fps drops in certain areas)
-fixed a lighting bug near rivers/lakes

Update: 23 Nov, 2017 @ 8:28am

v.0.1.12:
-fixed the hole within the landscape of the Jungle Cave

Update: 22 Nov, 2017 @ 3:27pm

v.0.1.11:
-added the first few Explorer Notes (more coming soon)
-added more loot crate spawns
-adjusted the player spawns of The Grove
-added a few Megalania spawns to the small cave of The Grove
-fixed the shadow wyvern disappearing completely out of the mod/map
-improved performance by using Proxy Meshes in areas that are based on a lot of Static Meshes (The castle, etc.)
-added rocks that you can pick up to the Redwoods
-fixed a few issues regarding the water by fixing the DepthBlur material

Update: 31 Oct, 2017 @ 11:23am

v.0.1.10:
-major landscape editing -> The Grove is about 90%-95% done by now
-added more small rocks to the jungle/redwoods (the ones that you can pick up)
-more adjustments to the dino spawns
-the outside of the crater is very roughly blocked out now (just the very beginning of that part)
-fixed the jungle ambient sounds in a few areas
-the problem with not working mods should be fixed (this fix removed the shadow wyvern for now. We try our best to solve this problem)
-fixed a collision issue where you could get inside of the castle
-added 2 Rex spawns to The Grove (Jungle)
-added Equus to The Grove (Lake, rare)
-added Ankylo's to The Grove (Lake)
-waterfall pass (they should look better in general now)

Update: 22 Oct, 2017 @ 2:01pm

v.0.1.9.1:

-minor bug fixes regarding floating foliage, dino spawns and minor lighting issues

Update: 22 Oct, 2017 @ 8:12am

v.0.1.9:

-major landscape editing (continued the jungle and added a giant surprise to explore)
-added new loot crate spawns
-added new player spawns to the jungle
-adjusted some dino spawns within the jungle

Update: 18 Oct, 2017 @ 12:06pm

v.0.1.8.1:

-removed floating foliage
-fixed a lighting issue (some areas have always been dark, even though the sun was shining right at them)

Update: 16 Oct, 2017 @ 12:03pm

v.0.1.8:

-major landscape editing (started the new jungle area near the redwoods)
-fixed some loot crate spawns
-added new player spawn points to the jungle part of the map
-removed floating foliage around the map
-first huge IBL Lighting pass to improve the general lighting around the map (feedback is welcome!)
-foliage pass for the forest area around the lake
-more adjustments to the Dino spawns

Update: 7 Oct, 2017 @ 5:26am

v.0.1.7:

-added the Alpha Shadow Wyvern, the Alpha Poison Wyvern and the Alpha Lightning Wyvern
-none of these spawn on the map at this point (nor does the normal Shadow Wyvern of course)
-Alpha Shadow Wyvern: "summon megawyvern_character_bp_shadow_c"
-Alpha Poison Wyvern: "summon megawyvern_character_bp_poison_c"
-Alpha Lighting Wyvern: "summon megawyvern_character_bp_lightning_c"
-a few adjustmens to the npc spawns
-removed the floating foliage above the redwood lake
-fixed the physics volume around the new redwood waterfall
-added a new ambient sound to the small river cave
-major landscape editing (you can finally leave that huge lake next to the redwoods if you drop down there and much much more)

Update: 30 Sep, 2017 @ 12:31am

v. 0.1.6:

-new creature: Shadow Wyvern
->spawn command: "summon wyvern_character_bp_shadow_c"
-a few minor adjustmens to the npc spawns
-added a new river + waterfall to the redwood part
-major landscape editing