Garry's Mod
Star Wars Lightsabers
Mostrando 11-20 de 41 aportaciones
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Actualización: 29 SEP 2017 a las 6:06

* Added new hooks for servers to customize the HUD without editing the addon
* Added new feature to Force Power HUD that allows texture icons to be displayed instead of letter icons
* Added ability to increase the maximum amount of Force Power one player can have. Default is still 100.

See the documentation document in the description for more info

Actualización: 15 FEB 2017 a las 7:12

* Fixed animation of the blade when drawing a holstered enabled lightsaber SWEP
* Added a function to easily add new force powers ( old ones can be hidden using the hooks ), see documentation document in the description.

Actualización: 6 SEP 2016 a las 16:46

* Fixed Regression where Zombies would not get cut in half.

Actualización: 6 SEP 2016 a las 6:22

* Fixed Lightsaber entity dealing excessive damage
* Fixed Lightsabers dealing excessive damage to NPCs
* Fixed the "CanLightsaberDamageEntity" hook not being able to completely block damage
* Fixed the "CanLightsaberDamageEntity" not properly applying the damage in most cases
* All default damage is now 25 damage per tick as intended

* Fixed a certain scenario where NPCs will not do any damage with the lightsaber despite hitting the player ( Possibly will improve PvP combat hit detection too )
* Force Heal now extinguishes you if you are on fire.

Actualización: 21 AGO 2016 a las 19:43

* Restored knockback with ability to turn it off with a console variable. See description of the mod for details.
* GM:CanUseLightsaberForcePower() now works clientside

Actualización: 2 AGO 2016 a las 22:46

* Fixed "Hilt on Belt" feature
* Added hidden "Can Work Underwater" feature
* Improved Lua control of the Lightsaber SWEP and ENTs
* You can give NPCs a customized lightsaber now by clicking on them with the tool ( No duplicator support yet )
* Many internal changes
* Fixed the SWEP pushing people away real far for real

Actualización: 15 MAR 2016 a las 6:48

* Fixed that goddamn error for real this time.

Actualización: 14 MAR 2016 a las 6:52

* Fixed the Lua error again.

Actualización: 12 MAR 2016 a las 12:59

* Fixed a Lua error

Actualización: 11 MAR 2016 a las 15:18

* Fixed a crash issue with killing zombies with the SWEP.