Garry's Mod

Garry's Mod

Star Wars Lightsabers
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Oppdatering: 18. des. 2024 @ 4.03

Oppdatering: 13. okt. 2023 @ 15.11

Minor optimizations

Oppdatering: 24. apr. 2021 @ 4.57

Fixed missing model spam with Lightsaber SWEPs

Oppdatering: 12. mars 2021 @ 21.08

* Added rb655_lightsaber_disallow_custom_content - default 1 - Disallows using random models as lightsaber model in multiplayer
* Entity can now deal damage/effects from the tip of the blade towards base of the blade like SWEP
* Consistent hit sound volume between the SWEP and the ENT

Oppdatering: 21. feb. 2021 @ 19.41

* Added a hint when you first equip the Lightsaber telling players how they can customize their Lightsaber

Oppdatering: 19. feb. 2021 @ 18.56

* Added Kylo Ren swing/hum sounds
* Fixed insane kill sound spam with certain entities
* Fixed func_breakable_surf not being killable by the saber
* Adjusted blade rendering
* Adjusted the sound mix

Oppdatering: 28. apr. 2019 @ 14.03

* Fixed entity producing disable sounds when deleted even if it was not enabled
* Fixed Lua errors when spawning the weapon using middle mouse click
* Spawning the weapon or entity through the spawnmenu now again automatically ignites the lightsaber
* Changes to make the addon more easily moddable
* Added ability to override the looping hit sound for modders
* The mod will now automatically patch addons that break the 3rd person camera

Oppdatering: 30. sep. 2018 @ 11.38

* Blade Length animations are now length and FPS independent
* Blade length and width are now unclamped in singleplayer ( still clamped in multiplayer, including duplicator )
* Lightsaber Entity's render bounds now update to proper size.

Oppdatering: 9. aug. 2018 @ 9.01

* Fixes potential Lua errors

Oppdatering: 29. sep. 2017 @ 6.17

* Updated error message text