Stellaris
Ethics and Civics Classic (Machine Spirit Update)
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Обновление: 18 июн в 17:04
автор: Coggernaut

Balance Update:
Anarchist Ideals --> Now has edict that allows factions to split production of research & unity
Crowdsourcing --> Now has edict that allows factions to produce research instead of unity

Anarchist Ideals & Crowdsourcing research bonus reduced by 50% (This was from player feedback)

Hotfix:
Primitive Uprisings should no longer have never-ending wargoals

Обновление: 13 июн в 20:34
автор: Coggernaut

Anarchist Ideals Civic has been MASSIVELY reworked and is now a Gov Civic

Обновление: 13 июн в 15:06
автор: Coggernaut

Hotfix:
Food Alloy Civic Fixed
More Job Fixes
Warrior Culture Civic --> Added leader capacity +3

Chinese Localization Added (Thank you MiracleKagari!)

Обновление: 13 июн в 9:04
автор: Coggernaut

Farmer District Hotfix!

Warrior Culture Civic:
- Leader Trait is now a Destiny Trait:
~Soldiers also produce minerals & food now
~Rival Bonus while Fleet Commander
~Army Upkeep -50%
~Council Modifier now does amenities instead of food

Обновление: 12 июн в 23:00
автор: Coggernaut

Bug Fixes:
- Angler Civic Fixed
- Spiritualist Enclave Zone Fixed
- Temple Jobs Fixed
- Warrior Culture Civic Fixed


Warrior Civic Changes:
- Duelist jobs now require militarist ethic, but produce militarist ethic attraction
- Commanders start with "Swords to Plowshares" trait
~Soldiers Produce Food Income if governor
~Ship and Army kills provide a lump-sum of consumer goods

Обновление: 11 июн в 17:39
автор: Coggernaut

Hotfix:
- Specialized Districts Fixed
- Payback Origin allows Liberate Slaves bombardment stance
- Fixed Eager Explorer ships not being allowed to have hyperdrive lvl 1
- Broken Shackle will now unlock Federation Code technology

Обновление: 10 июн в 16:19
автор: Coggernaut

Обновление: 9 июн в 16:07
автор: Coggernaut

Fixed Prescripted Synth Machine Empires

Added Random Events to "The Hyperdrive Project" situation

Fixed Primitive Techs

Pirate Civic: "Letters of Marque" is now available for individualistic non-megacorps empires too!
- Added unique building: Pirate Haven

Обновление: 4 июн в 17:09
автор: Coggernaut

Anarchist Ideals and Idealistic Foundation are now no longer usable together... this was an oversight

Обновление: 3 июн в 20:31
автор: Coggernaut

Fixed Bug for Broken Shackle/Payback
- Explorer/Colony/Engineer Vessel can now have it's Subspace Drive by customizing the design.

Added Machine Spirit Civic for machine species
- Much like Machine Cult civic... but has latent psionic machines (yes!)