Team Fortress 2
Havana
Показване на 1 — 6 от 6 постъпления
Обновление: 23 ян. 2022 в 19:13

B4A Update:
- Fixed bomb getting stuck under a specific part of the map when dropped
- This was fixed with the navmesh, but a fail-safe bomb teleport has been put to make sure the bomb does not get stuck
- Added ironman mode support (for mission makers)

Again, make sure to download the newest nav mesh and other stuff from Google Drive: click here![drive.google.com]

Обновление: 15 ян. 2022 в 11:14

Put out a quick patch to fix LDR lighting! The file is still b4, so be sure to redownload the map from the Google Drive link if you did already!

Обновление: 15 ян. 2022 в 0:30

A long awaited update, Beta 4; with some fixes:
- Fixed bot engi teleporters causing giants to get stuck
- Fixed known clipping exploits
- Fixed/updated some textures and cubemaps
- Fixed lighting on Red Team spawn door
- Updated map mission briefing

I hope those that didn't play the map due to these exploits/bugs can now enjoy the map. Its interesting looking back at old work like this, a lot has changed since this map was made years ago. Honestly, I just kept forgetting about this map everytime someone brought up a bug/exploit, but I got DMed about an exploit recently and decided to just go ahead and fix it finally. Thank you to those who notified us about bugs and exploits!

Please download updated nav meshes and population files from here![drive.google.com]
This zip also contains the map itself, if you want a non-workshop version.

Обновление: 29 юли 2017 в 12:01

Updated to Beta 3! Make sure to download the new popfiles and nav_mesh from TF2Maps (info and link above).
Here are some of the changes:

General
- Artpass improvements
- Layout changes to make navigating the map easier
- Added more robot class icons!
- Fixed an exploit that let players escape the map boundaries
- Fixed Engineer buildings floating slightly

Streets
- Added a bomb-reset pit

Changes to the missions/waves in detail can be found on TF2Maps (link above). Have fun playing!

Обновление: 24 юли 2017 в 19:25

-Fixed an improperly packed texture (thanks Bakscratch for pointing this out)

Обновление: 24 юли 2017 в 16:23

First release!