Overgrowth

Overgrowth

Rocky Island
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Update: 24 Oct, 2017 @ 9:29am

- Increased the size of the wind sound and Nav Mesh.

Update: 24 Oct, 2017 @ 8:53am

- Added dialogues
- Added several rocks
- More option for stealth
- Added a few decals
- Added an animation for one of the guards
- Added an ambient wind sound to the cage
- Reduced the area of Nav Mesh.

Update: 22 Oct, 2017 @ 10:33am

Updated thumbnail. - forgot about that, lol

Update: 22 Oct, 2017 @ 10:26am

Added cold breath.

Update: 22 Oct, 2017 @ 4:34am

Added rain, several decals, one more enemy, a few jump nodes, and a cage with a slave in it.
Unfortunately I couldn't add a dialogue yet.

Update: 27 Jul, 2017 @ 3:40am

The AI now shouldn't go to the fire. Sometimes they still do.
Also, I tried to fix that the AI can go up to the flag, but it doesn't seem to work.

Update: 27 Jul, 2017 @ 3:12am

The water's size is increased, a few new rocks and several jump nodes added to the map - special thanks to "Zombieattackers"!

Update: 22 Jul, 2017 @ 1:20am

The tag has been changed.

Update: 22 Jul, 2017 @ 1:00am

A little update that changes the wind's volume.

Update: 22 Jul, 2017 @ 12:29am

An update that changes the thumbnails and adds an ambient wind sound to the map.