Call of Duty: Black Ops III

Call of Duty: Black Ops III

OCTOGONAL ASCENSION
Mostrando 1-2 de 2 aportaciones
Actualización: 27 JUL 2017 a las 8:54

- Moved the first Box closer to the path so it's less aids to use.
- Fixed the issue where Tranzit Sprinters would only appear heavily on round 12 and mostly disappear after.
- Starting gun on CO-OP changes based on round.
M93R
G18
TMP
PP90M1

Actualización: 18 JUL 2017 a las 19:29