Garry's Mod
Half-Life 2 Tools
Показані результати 1–10 із 29
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Оновлено: 26 трав. о 11:04
автор: Rubat

Fixed potential Lua errors, and ability to use any model for doors, even those not on the list.

https://github.com/robotboy655/gmod-hl2-tools/pull/9

Оновлено: 18 лют. 2024 о 16:16
автор: Rubat

Duplicator open/locked support for doors
Fixed Wire Mod connections not saving
Fixed Wire Mod integration applying to world spawned entities

Оновлено: 3 січ. 2024 о 14:47
автор: Rubat

Make sbox_max convars added by this mod save across sessions, to match the base game.

Оновлено: 23 лют. 2023 о 13:54

Added a new tool - Suit/Health Charger Spawner.

https://github.com/robotboy655/gmod-hl2-tools/commit/cb51a944f5d6e4ca4bf7a57499eb6e55970bcdac

Оновлено: 20 жовт. 2022 о 14:12

Fixed translucent door models not drawing

Оновлено: 18 жовт. 2022 о 14:52

* Extra checks for tool ghost entities
* Dynamic doors use bone followers, not prop_dynamic
* Rearranged which models are tied to which mountable game
* Updated language stuff
* Fixed door angle for "double door" being incorrect after loading a save due to a bug
* Do not set targetname for single doors unnecessarily
* Make sure door names are unique to prevent linked doors breaking and unlinking
* Added ability to make rotating doors breakable - Only works if the model supports it, such as the L4D doors.

Оновлено: 31 трав. 2019 о 17:01

* Added basic Wire Mod support to Thumper, Headcrab Canisters and Doors
* Added Left 4 Dead 2 models to the Door Tool

Оновлено: 22 жовт. 2018 о 10:04

Minor changes around:
* Updated tool UI of some tools, adjusted limits of Headcrab canister
* Headcrab canister now properly clamps input values in multiplayer
* Updated Door Tool so that the dynamic doors properly handle their rotation (it still imperfect if you move it with physics gun)

Оновлено: 8 серп. 2016 о 8:22

* Removed debug messages

Оновлено: 31 трав. 2016 о 8:13