Garry's Mod

Garry's Mod

Lua Rollercoasters
Showing 21-30 of 32 entries
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Update: 20 Jan, 2013 @ 10:04pm

EVEN MORE ERROR CHECKING

Update: 20 Jan, 2013 @ 7:43pm

More fixes

Update: 19 Jan, 2013 @ 7:28pm

Fixed a shitload of errors

Update: 23 Dec, 2012 @ 8:55pm

Fixed some silly errors
Fixed spawning of saved coasters
Clamped maxspeed parameter
Homestations take precedent over maxspeed

Update: 9 Nov, 2012 @ 11:49pm

-Physics mesh should be static
-New method for track previews
-Clicking on a track with the settings tab type invalidates it
-Greatly optimized nodes and stuff

Update: 7 Nov, 2012 @ 6:19pm

-Fixed cart collision
-Fixed tool HUD
-Physics mesh resizes with different tracktypes

Update: 5 Nov, 2012 @ 4:00pm

FIX FOR SHOUDLCOLIDE

Update: 5 Nov, 2012 @ 3:58pm

TEMPORARY fix from garry's shoudlodcli calkdasd

Update: 1 Nov, 2012 @ 9:11pm

Fixed UI stuff

Update: 30 Oct, 2012 @ 7:09pm

-Angle/multiplier at a point on a track should be more accurate
-Updated wooden track type