Garry's Mod

Garry's Mod

Lua Rollercoasters
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Uppdatering: 20 jan, 2013 @ 22:04

EVEN MORE ERROR CHECKING

Uppdatering: 20 jan, 2013 @ 19:43

More fixes

Uppdatering: 19 jan, 2013 @ 19:28

Fixed a shitload of errors

Uppdatering: 23 dec, 2012 @ 20:55

Fixed some silly errors
Fixed spawning of saved coasters
Clamped maxspeed parameter
Homestations take precedent over maxspeed

Uppdatering: 9 nov, 2012 @ 23:49

-Physics mesh should be static
-New method for track previews
-Clicking on a track with the settings tab type invalidates it
-Greatly optimized nodes and stuff

Uppdatering: 7 nov, 2012 @ 18:19

-Fixed cart collision
-Fixed tool HUD
-Physics mesh resizes with different tracktypes

Uppdatering: 5 nov, 2012 @ 16:00

FIX FOR SHOUDLCOLIDE

Uppdatering: 5 nov, 2012 @ 15:58

TEMPORARY fix from garry's shoudlodcli calkdasd

Uppdatering: 1 nov, 2012 @ 21:11

Fixed UI stuff

Uppdatering: 30 okt, 2012 @ 19:09

-Angle/multiplier at a point on a track should be more accurate
-Updated wooden track type