Starbound

Starbound

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Useful Pets [1.4.2] UPDATED, AGAIN!
   
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3 jul 2017 om 17:48
27 jun 2019 om 2:05
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Useful Pets [1.4.2] UPDATED, AGAIN!

Omschrijving
Makes pets not suck! Or at least, suck a little less. :)

Make pets a little more useful and a little more durable, without making them overpowered or a replacement for crew members. This mod primarily introduces a few tweaks to the way the pet's maximum health is scaled, as well as granting them a minor amount of health regeneration (which also scales) so you aren't having to run to (or carry) a pet healing station between every fight.

If you're playing on a server that isn't running this mod, it should still work fine, but the inventory UI will still show your pet's defence instead of its maximum hp. If you have access to /admin, you can verify this in /debug with the ~[Pet Stats] debug lines, or just watch your pet's HP to see if it regenerates any hitpoints.

Full list of changes:-

- Pet's health scales more aggressively with player's bonus health from armour: petBaseHealth + (playerMaxHealth - 100) * 4
- Pets now have a small amount of health regeneration, based on the player's bonus health from armour: (playerMaxHealth - 100) / 20
- Pets now always have a minimum amount of bonus health and regen, as if you had 10 bonus health.
- Damage Collar Augments I, II & III have all been buffed to +20%, +50% and +80% bonus damage (from +15%, +30% and +45%)
- Light Collar Augments have had their effect increased to level 2, identical to the EPP Light II Augment (from level 1)
- Player UI graphic changed to for pets to show "VIT" instead of "DEF"
- Player UI now shows the pet's "Vitality" (max health) instead of defence (which is always the same as the player's)
- Repair pet's Capture Pod portrait by placing it into a Pet Tether.

Version 1.1 Fixes:-
- Pets will no longer have negative health regen if you have less than 100 HP, defaults to having regen as if you had 110HP as a minimum.
- Mod Priority has been set to -100, to avoid replacing UI mods. This may cause issues if you use any other pet mods however.

Version 1.4.2 Fixes:-
- Capturing pets works again!
- BONUS: Broken portraits on a pet's Capture Pod can now be repaired by putting them into a Pet Tether. (Original code from Frackin Universe)

[Starbound Version: 1.4.2]
Populaire discussies Alles weergeven (1)
0
23 aug 2021 om 22:29
BELANGRIJK: Bug Reports & Issues
Psieonic
113 opmerkingen
Varian 10 okt om 7:58 
have you ever thought about tweaking pets agility slightly? my pets can never keep up with me (even when teleporting), and some of them can't even jump </3 I'm struggling to find a mod that helps with that ^^'
Either way, I'll probably add this mod when my tier 1 pets start struggling on higher tier planets, assuming adding this mod to an existing save wont mess with anything hehehe
󠀡󠀡 12 jul om 17:10 
okay thanks dev
Psieonic  [auteur] 12 jul om 16:38 
Taking a quick look at Pandora's Box, there's a good chance it won't, or will break something in Pandora's Box. I wouldn't recommend using it alongside it, though you're certainly welcome to try and see if it explodes. ^^
󠀡󠀡 10 jul om 17:50 
does this work with pandora's box
Kinsect 14 mrt om 16:55 
Dang! I did not know that Arcana had armor That strong! o_o
Mabra 6 mrt om 4:21 
Yeah if you have high tier armour like Arcana's your pet gets an insane amount of HP.
Indy 29 sep 2024 om 18:44 
So according to one of the pets I have, they've got over 3,000 defense. Reason why is because I'm using the Arcana mod's Heartseekers armor set which gives me health regen as well as give me over 900 health. I don't know if it's because of this mod for the pets that I have or if it's the Arcana mod.
Indy 29 sep 2024 om 18:26 
I'll let you know if I come across a bug, though I haven't played Starbound in a bit now.
Psieonic  [auteur] 29 sep 2024 om 18:19 
Hey @Indy - Is there something in 1.4.4 that breaks this? I haven't looked at it obviously since 1.4.2, but it should still work fine unless they stealth changed something in the pet scripts. I can take a look at it and update the version number if it seems fine, but definitely let me know if you find a specific bug.
Indy 23 sep 2024 om 4:12 
Hey, just wanted to say that I love using this mod, but I fee like it should be updated for Starbound version 1.4.4 when you have time.