RimWorld
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[1.4]Long Range Transport Pods - NO LONGER UPDATED
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Mod, 1.1, 1.2, 1.3, 1.4
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2 lipca 2017 o 22:43
20 października 2022 o 9:17
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[1.4]Long Range Transport Pods - NO LONGER UPDATED

W 1 kolekcji stworzonej przez AgentBlac
The Vault
Przedmioty: 120
Opis
As I have moved on to game development, I will no longer be supporting this mod for version 1.5 onward. Feel free to continue this mod elsewhere!.

Ahoy!

Updated to 1.4!

Enjoy! And, uh, I'm gonna just leave this intro here cuz tbh... it's gold to me :)

Salutations, good buddy. Gotta pitch for ya.

So you've established your colony. Everthing's lookin lean n mean on your corner of the rimworld, so lean and so mean, in fact, that you've shifted your focus from survival to exploration.

But alas, your wise and forward-thinking self made the executive decision to settle on an island.

So caravans are out of the question.

What's the next-best thing? Transport pods, yeah.

Oh, but look at that.

Your island is juuuust far enough from the coast of any sizeable landmass worth exploring. Bummer.

A sticky situation you've found yourself in, I'd say.

Well, I may have just the thing for that.


This mod changes the maximum range on transport pods from the vanilla 66 tiles to 244 (almost pole to pole). Hazaah!

Note: Fuel requirement is proportional to maximum range for the pods, so by increasing the max distance from the launch tile, the fuel needed to complete the trip increases along with it.

Note-ier Note: This mod is chill around existing saves and other mods (place wherever in mod order), so no sweat there. Enjoy!

The Note-iest of Notes: This most likely has already been done, but in the extremely unlikely event that it hasn't, here you are :D
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Komentarzy: 56
Cantaloupe The Clown 19 lipca 2024 o 18:42 
hi, I made a customizable update of this mod for anybody that wants it! :)
Tam 17 maja 2024 o 1:34 
sadly not updated, miss this mod so much
󠀡󠀡 21 kwietnia 2024 o 23:58 
this mod is great with nuke mods sadly its not on 1.5
Chris_ 15 kwietnia 2024 o 4:04 
1.5? :)))
bigmanjones5 27 marca 2024 o 12:11 
one time i got raided with this mod i had about 12 transport pod launchers full of fuel and one of the tribespeople put a sticky bomb on one it exploded the launchers hold so much fuel that the explosion of 4200 liters of chemfuel killed 11 out of 15 of my colonists totally nuked my base and killed every single one of the raiders
UltraxtheDestroyer 22 stycznia 2024 o 1:37 
Woohoo! Now I can bomb primitives with toxic waste!
Damion 3 grudnia 2022 o 12:00 
Hazaah Again!
AgentBlac  [autor] 20 października 2022 o 9:18 
@ASMR gaming updated! Let me know if you run into any issues.
ASMR gaming 14 października 2022 o 21:23 
are u updating htis to 1.4
Zersetzung 16 września 2022 o 6:38 
Does this mod with gas launchers from VFE-Power?