Age of Empires II (2013)

Age of Empires II (2013)

64 ratings
Ancient Tower Defense [REMASTER]
   
Award
Favorite
Favorited
Unfavorite
New Workshop General: Scenarios
File Size
Posted
Updated
3.662 MB
30 Jun, 2017 @ 3:15pm
6 Oct, 2023 @ 10:19am
109 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Ancient Tower Defense [REMASTER]

Description
*** SUBSCRIBE TO MY DEFINITIVE EDITION VERSION ***
https://www.ageofempires.com/mods/details/223110/

----------- Ancient Tower Defense [REMASTER] v22.2 + Data Set ------------

This is my version of the map "Ancient Tower Defense"
I took a couple of ideas from other TDs like Gems and Investments
I also edited it with the expansions data set and added a lot of new things
Now all levels have enemy Hero units from all the Expansions

--------- DLCs are required for Hosting and Single Player ---------
(You can still play by joining someone who has the DLCs)

Before you start the game, set the Difficulty in the looby
Easiest---> Start with 18 Kings
Standard-> Start with 16 Kings
Moderate-> Start with 14 Kings
Hard-------> Start with 12 Kings
Hardest---> Start with 10 Kings

*Remember to fill all unused slots with AI players
*P8 must always be AI
*You must not set any teams for any player. Let the game do this
*Before you play i suggest reading objectives, hints and scouts

*NEW FEATURE*
-"ATD [Remastered] - data set"
Download it from the Workshop. Drag towers like walls. It is not the same data set as the one used in FVD (It has lots of differences). It also enables All Techs natively without removing any team bonus, civ bonus or unique techs
*DON'T check the "All techs box" before starting the game; Let this data set take care of everything*

Game ends 3 hours after it started (1:30 hours in fast speed). After that, Victory will be declared for all players
If all players are defeated before that time, then everybody will lose

There are 12 levels with 5 rounds of enemies and 1 Final Level


~CIVILIZATION BONUSES~

CELT
**[ONLY PRO PLAYERS]**
Towers fire 20% faster. All Classes + 1 Queen
No Spell /Custom Spell /Initial Vills /Resources /Accurser Towers /Kings /1st Panic

AZTEC
Start with Relic lvl 2
Can reach Resources Bonuses sooner (Less mines, bushes and lumber)

BERBER
Cogs move 10% Faster
Research "Maghrabi Camels" --> Activate Musa Ibn Nusair and Tarik Ibn Ziyad

BRITON
'1AP every 15 sec' (10 minutes after the game started).
Research "Yeoman" --> Activate Robin Hood

BURMESE
'Open 2nd store' and '2nd buyer'

BYZANTINE
5000 HP Life Tower from 2nd store. Investment Bank cicles 1 more time
Research "Greek Fire" --> Activate Fast FireShips

CHINESE
King/Queen switch for Free
Research "Rocketry" --> Activate Su DingFang

ETHIOPIAN
Foot Archers fire 15% faster. Max Villager population. Chemistry

FRANK
Double the effect of "1 Range" and "2 Range" and "3 Range"
Research "Bearded Axe" --> Activate Charles Martel

HUN
Research Marauders --> +5 Range to new units created (Non Heroes)
Final Level starts 45s later

INCA
Towers Cost 15% less Stone
Research "Andean Sling" --> Activate Huayna Capac

INDIAN
Research "Shatagni" --> Activate Tabinshwehti
x2 Building Speed but start with only 1000 Stone

ITALIAN
Research "Pavise" --> Activate Guglielmo Embriaco

JAPANESE
Towers fire 3 arrows. Infantry attacks 25% faster (Mameluke, Throwing Axeman, Harald Hardraade, Gbeto)

KHMER
Research "Double Crossbow" --> Activate Heavy Scorpions

KOREAN
1 Range/10min. Tower Upgrades free when you advance Ages
Research ''Shinkichon'' --> +5 Range from 2nd store

MAGYAR
'Fletching' and 'Bodking Arrow'. Carts and Cogs move slower (No Caravan. This is bypassed if you use my data set)
Research "Recurve Bow" --> Activate Osman

MALAY
'2nd panic' Free

MALIAN
'1,000 Food/2min'
Research "Farimba" --> Activate Yodit

MAYAN
After you have collected all resources --> 10k of each resourse
Research "El Dorado" --> Activate Pacal II

MONGOL
Start with a Wonder Foundation
Research "Nomads" --> Activate Genghis Khan

PERSIAN
2 Accursed Towers from Main Store. After opening 2nd store, you get 3 Accursed Towers from 2nd Store

PORTUGUESE
'1,000 Stone/2min' and '1,000 Wood/2min' from Main Store

SARACEN
500 F/W/S/G. 1st Nuke Free
Research "Zealotry" --> Activate Saladin

SLAV
'1 Gem/1min'

SPANISH
5,000 Gold. Build Towers 30% Faster

TEUTON
13 Tower foundations on each side

TURK
+4 Miners +4 Builders

VIETNAMESE
Research "Paper Money" --> 1 Queen for all players
Research "Chatras" --> Activate Imperial Skirmisher

VIKING
After 10 min --> 20 Heavy Crossbowmen
Research "Chieftains" --> Activate Harald Hardrade 50% Cost

GOTH
This civ is played only with military (No towers allowed except for Accursed Towers from Main and 2nd Store)
Goths Start with 6k F/W/S.
'Destroying pavilions' bonus will give you 2k Gold instead of 2 building villagers
Unique Unit for Goth --> 'Elite Rattan Archer' (175 F/W/S/G [MAX 350][5 sec timer]). You can purchase up to 350 Elite Rattan archers regardless your actual military pop, meaning that you can surpass the 500 military pop limit
Bonuses after 50, 100, 200, 350 and Rattan Archers. Time Bonus 20k Gold if you purchase 50 Rattan Archers before 15 mins


~CHARACTER CLASSES~
(If no Class is chosen after 5 minutes, 'Multi-Class' will be autochosen)

ALCHEMIST
10,000 Gold
10,000 Gold/10min
1 Blacksmith
1 University
Chemistry
Arrowslits

WARLORD
3,500 Food
3,500 Food/10min
1 Castle
1 King/5min
'1AP every 10 sec' (10 minutes after Warlord is chosen)
4 heroes +100AP +2 Range

MERCHANT
3,500 Wood
3,500 Wood/10min
Start with 35 Villager pop
Start with Trade lvl 2
Start with Relic lvl 2
2 resource vills
4 Gems
4 Gems/10min

ENGINEER
3,500 Stone
3,500 Stone/10min
2 free rows of tower space
500 HP to Life Tower
500 HP to Life Tower every 10 mins
5,000 HP heal to Life Tower every 10 mins
2 builders
1 repairer

WIZARD
3,500 W/F/S/G
3,500 W/F/S/G every 10 min
It triggers Fireball every 55s (You can't trigger it yourself anymore)

GAMBLER
Life Tower takes 50% more damage from enemy leaks
After choosing Gambler and every 10 mins you gamble 2500 gold to have 50% chance of winning 10 gems
1 Queen
Bet King/Queen has 65% chance of succes
Investment will cycle 1 less time

MULTI
1 Random Character Class 50% chance
2 Random Character Classes 30% chance
3 Random Character Classes 10% chance
0 Random Character Classes 5% chance
No Investment


~THE 7 WONDER RACE~

After you are in Imperial Age, have collected all resources in your base and have built a Wonder, all your other buildings from your base will be removed and 7 different Wonder Foundations will appear. Each one you finish will grant you 10k of each resource


~MAIN SPELLS~

Fireball
Damages and Weakens p8 between the Spawn Area and the Accursed Towers [90s Timer]
Wizard players can't trigger this spell, instead this spell is triggered automatically every 45s

Fireshield
Prevents p8 from reaching the end of the path by killing them for 30s or if you are Wizard for 45s [10m Timer]

Rally
Increasy AP by 1.000 for 30s or if you are Warlord for 45s [10m Timer]
Just be careful not to exceed 32.000AP or it won't work

You can use this spells by deleting the palisade wall in your defense area


~CUSTOM SPELLS~
[Choose only one]

Spawn Block
Prevents p8 units from spawning for 45s [10m Timer]

Recharge
Recharges your main spells. If you are Wizard it also recharges 'Fireball' [20m Timer]

Weaken Armour
Reduces p8 armor -200 every 6s for 5 min [10m Timer]

Inferno
Kills p8 units from spawn to accursed tower [10m Timer]

Rally Towers
Increase tower attack by 1500 for 60s [10m Timer]

Heal Spell
Fully heals your Life Tower [10m Timer]