Arma 3
44 ratings
[SP] Escape From Malden
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: Malden 2035
DLC: Malden
Meta: Dependency
File Size
Posted
Updated
407.042 KB
29 Jun, 2017 @ 2:30pm
30 Jun, 2017 @ 2:24pm
2 Change Notes ( view )

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[SP] Escape From Malden

Description
The original Bohemia's Escape From Malden mission tweaked to work as a singleplayer scenario with classic saving system.

UPDATE 1!

-Now you have an ability to freely switch (using the U key) between your 3 squad members:
Rifleman / leader
Sniper / medic
Machinegunner / engineer
-No matter which one you control, you can always order the other two around - Hidden & Dangerous style!
-This is a prototype version with weather and other parameters set. Mortars and heavy air support (A-10, Blackfish, Commanche) are disabled. The difficulty is high enough even without hellfire raining down on you. I might include parameter options later.

Known issues:
-Minor leftover multiplayer related prompts, nothing actually affects the gameplay.
-Unit switching with command switching is a very basic script that I tested only for a few hours. There are some commanding bugs, but for the most part they can be resolved by switching again.
-As of now, the AI is set to fall back to formation whenever player is switched to avoid unintentionally staying behind.

I only changed a few things, all the credit for this awesome mission goes to Bohemia Interactive.
I welcome your criticism and suggestions in the comments.

26 Comments
Attee 12 May @ 1:34pm 
Shit. Armor level III, helmet lvl 4, and I am dead by one shot.
ch40s 17 Apr, 2023 @ 1:21am 
is there a way to play this particular version in multiplayer?
Attee 25 Jan, 2023 @ 4:10pm 
In a session I can save only once, and never more.
I realized that the AI is cheating. I was in a forest when enemy helicopters appeared and never left. I waited for half an hour while they flew over me.
Turing Tested 28 May, 2020 @ 7:56pm 
I love these mods! Do you have any plans on making them for more maps? Like Altis maybe?
Ranchero 7 Aug, 2018 @ 3:24pm 
this like escape from tarkov or are you trying to escape the island?
pfnene 22 May, 2018 @ 7:12am 
thanks a lot, it is the most nice i ever played.
neofit 26 Feb, 2018 @ 2:20am 
I wanted to try it, shame it's about a faction speaking a language I don't understand.
Glow 3 Feb, 2018 @ 4:30pm 
Lots of fun but no planes. It's way too easy with no planes, please consider to implement them back.

Why only 2 AI? Team of 8 AIs would be more equal to mp version. It's very bad balance. More team AI, is more fire power for player. 7-8 would be perfect to split on two 4 soldiers squads to use similar to mp tactics. With only 2 AI you can't do much and all game take to long.

Once you get a APC you can ride all map and do crazy things. In mp those are usually ended by one enemy CAS.

Revive scripts are must have for this scenario.

Is accuracy of AI nerfed? In mp they are much more deadly on a mp veteran level.
Thanks for scenario and I hope for updates.


PS. What's the name of ending song? I can't find it anywhere.
Krush 28 Dec, 2017 @ 6:43am 
Hey Peter,
Yea i know. I already learned a lot from taking your mission folder apart (:
It's a really cool feature that i didn't know of so far. Gonna have a few scenarios
online where i use your script then!
Thanks a lot!!
Peter  [author] 26 Dec, 2017 @ 12:01pm 
@Krush that stuff is the most basic form of Arma 3 scripting :D You dont need to ask. The script is implemented in a most basic way - written in editor through the triggers that I placed next to the starting pos of player and his group.