The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

42 ratings
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30.894 KB
26 Jun, 2017 @ 5:06am
26 Jun, 2017 @ 5:11am
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More Vivid Mushrooms

Description
A new technical mod that give the mushroom enemies a bit more of animation when they spawn, are going to attack and when they are hidden, adding an intermediate sprite between the two that already exists.

The animation being hidden can cause it to be somewhat more difficult to perceive if they are going to attack. It's intended, but if you don't like, i will put the previous in that part.
10 Comments
HeliosDrive 22 Apr, 2023 @ 3:06am 
Awesome, thanks for the confirmation!
PJJLegend  [author] 21 Apr, 2023 @ 4:54am 
It should be compatible I think, don't remember having a problem with it since rep.
HeliosDrive 20 Apr, 2023 @ 8:33pm 
Repentance compatibility?
KeviNOlighT 6 Jul, 2017 @ 12:15pm 
Oh, ok. Thanks for answering, I'll see if I can find the conflict then.
PJJLegend  [author] 6 Jul, 2017 @ 10:20am 
Seems like an issue, the intended thing is that when they are hidden, move a bit like are gonna attack but won't.
KeviNOlighT 6 Jul, 2017 @ 10:17am 
Do you mean that mushroom enemies' sprite "blinking" (appearing and disappearing) is intentional? Or is it an issue with my game only? Because it looks like it's glitching and doesn't look good. In my opinion, it would be better for it to have a complete animation or, if it's an issue with other mods or something, I'll try to look into it, heh.
СПУТНИК V 2 Jul, 2017 @ 8:25am 
прив всем
PJJLegend  [author] 29 Jun, 2017 @ 3:29pm 
Yeah, of course.
Rare 28 Jun, 2017 @ 7:05pm 
Hey, could I incorperate this into my mod Another Graphical Overhaul? You would be credited, of course.
Bustin 27 Jun, 2017 @ 1:13pm 
I dig it