Killing Floor 2

Killing Floor 2

118 valoraciones
KF-Stalker-Agroprom-2017Remake
   
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934.896 MB
25 JUN 2017 a las 2:39 a. m.
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KF-Stalker-Agroprom-2017Remake

En 1 colección creada por RockMax
Stalker Maps
20 artículos
Descripción
Update 13.5.2017

Added more spawn volumes
Tree branches, bushes & grass now moves
Made the map little more brighter

Update 1.3.2017

Made spawns faster

Update 20.2.2017
Removed teleports
Added more spawn volumes

Update 15.2.2017
Reduced volume on teleports

Update 9.2.2017
Anomalies - If you know what is good for you,
don´t step in them
New ambient overhaull
Added Teleports - Lets vote if you want them to stay or not
Updated path nodes
Updated volumes

Update 29.1.2017
New Ambient
Two new shops
Fully remade path nodes
Increased spawn rate system for zeds

QA
Q: Will there be underground?*
A: No in Survival, objective on the other hand...
thats another story.

Q:Do I need any other upks for this map?
A:No, just subscribe and done

Q: Is the map optimalized?*
A:Map has custom draw distance on every mesh

Q:Why is the map so big?
A:Because everything is in one kfm file, uncooked map
has 1.3GB

Q:Will you do other maps from Stalker universe?
A:I´m planning to do some maps yea

Q:Zeds stuck why?*
A:Frosbite remade all pathnodes and I made buch of
blocking volumes for better that should help with the
pathing and such.

Q:Some textures look wierd, why?
A:Well this is problem in 3ds max, I´m not a pro but
sure 3ds max makes these problems

Q:Why there is no ambient?*
A:We have one now, it´s very dark :)

Map has
700 custom meshes from grass to biggest buildings
624 textures
Something over 7000 path nodes
175 spawn volumes, some are set to Out of sight to have
better spawn system.
18 comentarios
I SCREAM 12 OCT a las 3:30 p. m. 
Патриарх стреляет сквозь деревья. Кал.
RockMax  [autor] 30 MAY 2020 a las 2:23 a. m. 
I fkd up bois, I Will try to fix it but that depends on the upload tool
Modo 29 MAY 2020 a las 1:14 p. m. 
LOUD AMBIENCE idk how to fix
Captain Awesome 16 MAY 2020 a las 1:06 a. m. 
this depends on ur audio settings.
for me it is ok!
SarahTheWolf 15 MAY 2020 a las 10:50 p. m. 
The ambient sounds are terribly loud.
The Bean Stealer 17 ABR 2019 a las 12:10 p. m. 
Great map, whole lot of nostalgia. It's a faithful recreation of Agroprom; even the glitches. The trader pod didn't really work. On round 2 I was able to buy, but the rest of the time, I didn't see the arrows guiding me to the "shop" set up on the second floor. When I went to it between rounds, it didn't work.
Captain Awesome 1 FEB 2019 a las 8:23 a. m. 
great map =)
Flammable 27 FEB 2018 a las 2:31 p. m. 
This map is so fucking good, i'm speachless, so great to play with 16 players and HoE, one of the best maps ever, thank you!
Asuka93sama 1 FEB 2018 a las 11:55 a. m. 
on which server to play in the co-op?
Xerikzs 16 DIC 2017 a las 1:55 p. m. 
I thought it was something to do with big maps. Also seems to happen with maps that have physics props, like the CS:S ports. Strange.

Even with 400 ping we were still able to have fun, I really like these maps, so good job with that. Hope TWI make some kind of patch to fix this issue.