Killing Floor 2

Killing Floor 2

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KF-Stalker-Agroprom-2017Remake
   
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ファイルサイズ
投稿日
934.896 MB
2017年6月25日 2時39分
1 項目の変更履歴 ( 表示 )

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KF-Stalker-Agroprom-2017Remake

RockMax 作成の 1 件のコレクション
Stalker Maps
20 アイテム
解説
Update 13.5.2017

Added more spawn volumes
Tree branches, bushes & grass now moves
Made the map little more brighter

Update 1.3.2017

Made spawns faster

Update 20.2.2017
Removed teleports
Added more spawn volumes

Update 15.2.2017
Reduced volume on teleports

Update 9.2.2017
Anomalies - If you know what is good for you,
don´t step in them
New ambient overhaull
Added Teleports - Lets vote if you want them to stay or not
Updated path nodes
Updated volumes

Update 29.1.2017
New Ambient
Two new shops
Fully remade path nodes
Increased spawn rate system for zeds

QA
Q: Will there be underground?*
A: No in Survival, objective on the other hand...
thats another story.

Q:Do I need any other upks for this map?
A:No, just subscribe and done

Q: Is the map optimalized?*
A:Map has custom draw distance on every mesh

Q:Why is the map so big?
A:Because everything is in one kfm file, uncooked map
has 1.3GB

Q:Will you do other maps from Stalker universe?
A:I´m planning to do some maps yea

Q:Zeds stuck why?*
A:Frosbite remade all pathnodes and I made buch of
blocking volumes for better that should help with the
pathing and such.

Q:Some textures look wierd, why?
A:Well this is problem in 3ds max, I´m not a pro but
sure 3ds max makes these problems

Q:Why there is no ambient?*
A:We have one now, it´s very dark :)

Map has
700 custom meshes from grass to biggest buildings
624 textures
Something over 7000 path nodes
175 spawn volumes, some are set to Out of sight to have
better spawn system.
18 件のコメント
I SCREAM 2024年10月12日 15時30分 
Патриарх стреляет сквозь деревья. Кал.
RockMax  [作成者] 2020年5月30日 2時23分 
I fkd up bois, I Will try to fix it but that depends on the upload tool
Modo 2020年5月29日 13時14分 
LOUD AMBIENCE idk how to fix
Captain Awesome 2020年5月16日 1時06分 
this depends on ur audio settings.
for me it is ok!
SarahTheWolf 2020年5月15日 22時50分 
The ambient sounds are terribly loud.
The Bean Stealer 2019年4月17日 12時10分 
Great map, whole lot of nostalgia. It's a faithful recreation of Agroprom; even the glitches. The trader pod didn't really work. On round 2 I was able to buy, but the rest of the time, I didn't see the arrows guiding me to the "shop" set up on the second floor. When I went to it between rounds, it didn't work.
Captain Awesome 2019年2月1日 8時23分 
great map =)
Flammable 2018年2月27日 14時31分 
This map is so fucking good, i'm speachless, so great to play with 16 players and HoE, one of the best maps ever, thank you!
Asuka93sama 2018年2月1日 11時55分 
on which server to play in the co-op?
StickNardoragon 2017年12月16日 13時55分 
I thought it was something to do with big maps. Also seems to happen with maps that have physics props, like the CS:S ports. Strange.

Even with 400 ping we were still able to have fun, I really like these maps, so good job with that. Hope TWI make some kind of patch to fix this issue.