Sid Meier's Civilization V

Sid Meier's Civilization V

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Scout, Explorer, and Command Vehicle Units
   
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10.9.2012 klo 16.57
6.8.2013 klo 12.30
5 muutosilmoitusta ( näytä )

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Scout, Explorer, and Command Vehicle Units

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This mod adds a EXPLORER unit and a COMMAND VEHICLE. Additionally, the SCOUT unit now upgrades to an EXPLORER unit.

The EXPLORER is unlocked with COMPASS and gets 3 movement points, 3 sight (from Sentry promotion) and can ignore terrain cost.

The COMMAND VEHICLE is unlocked with RADIO, and gets 5 movement points,, 4 sight (from Sentry and Scouting promotion) and can ignore terrain cost.

-- YOU NEED TO START A NEW GAME FOR THIS TO WORK --
Go to MODS --> Activate this mod --> Play the game with the mod.

This works with GODS AND KINGS. (DOES NOT WORK WITH VANILLA)

IF YOU HAVE A MAC, THIS MOD WILL NOT WORK.

If you want to modify the attack, etc, of the unit, (after subscribing and downloading the mod) go to
C:\Users\[YOUR USERNAME]\Documents\My Games\Sid Meier's Civilization 5\MODS\Scout, Explorer, and Command Vehicle Units (v 1)\XML\Units

Then open CIV5Units_Explorer.xml or CIV5Units_CIV5Units_CommandVehicle.xml with notepad. Modify as you wish.

Revision 2 - fixed the small flags
Revision 3 - fixed it so barbarians can't make either
Revision 4 - added civ5unitclasses_explorer, I think it was missing before
Revision 5 - made comp. with BNW
+++

Yesterday I ran into this thread on CivFanatics [ http://forums.civfanatics.com/showthread.php?t=474567 ] which was discussing the Scout. Many of the posters there said they would like to see an explorer like unit and maybe a later era unit that would serve that scouting purpose. So I made this mod. Special thanks to the posters in that thread who gave me the idea for this. Historical info from Wikipedia.
51 kommenttia
Malata Societa' Official 30.4.2021 klo 5.50 
works???????
Chem Dog 15.1.2017 klo 2.35 
Can I use BNW with this mod
]?
meRlinX_AT 28.1.2015 klo 15.18 
-- Fix for Mod: Scout, Explorer, and Command Vehicle Units
INSERT INTO Unit_ClassUpgrades (UnitType, UnitClassType)
VALUES ('UNIT_SHOSHONE_PATHFINDER', 'UNITCLASS_MYEXPLORER');

UPDATE Civilization_UnitClassOverrides
SET UnitClassType = 'UNITCLASS_MYEXPLORER'
WHERE CivilizationType = 'CIVILIZATION_BARBARIAN' OR CivilizationType = 'CIVILIZATION_MINOR' AND UnitClassType = 'MYEXPLORER';

UPDATE Civilization_UnitClassOverrides
SET UnitClassType = 'UNITCLASS_COMMAND_VEHICLE'
CivilizationType = 'CIVILIZATION_BARBARIAN' OR CivilizationType = 'CIVILIZATION_MINOR' AND UnitClassType = 'COMMAND_VEHICLE';
Ardith Prime 16.7.2014 klo 23.07 
Works ofr me, but COmand vehicles are missing their text file in the Civopedia
CleverAdvisor 10.3.2014 klo 4.45 
works fine for me using BNW
Troy 26.1.2014 klo 11.36 
Dosent work wtih gods and kings.
woven100 11.1.2014 klo 14.22 
dosen't work
southpaw317 1.1.2014 klo 6.34 
would be awesome if great generals were spawned / upgradable to command vehicles
Cavaliereverde 13.12.2013 klo 14.37 
Very good mod, works very well with Gods & Kings
OB124 22.11.2013 klo 14.33 
This is a great mod
but i did fine it ran perfectly find on vanilla without gods and kings