Sid Meier's Civilization V

Sid Meier's Civilization V

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Scout, Explorer, and Command Vehicle Units
   
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10. zář. 2012 v 16.57
6. srp. 2013 v 12.30
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Scout, Explorer, and Command Vehicle Units

Popis
This mod adds a EXPLORER unit and a COMMAND VEHICLE. Additionally, the SCOUT unit now upgrades to an EXPLORER unit.

The EXPLORER is unlocked with COMPASS and gets 3 movement points, 3 sight (from Sentry promotion) and can ignore terrain cost.

The COMMAND VEHICLE is unlocked with RADIO, and gets 5 movement points,, 4 sight (from Sentry and Scouting promotion) and can ignore terrain cost.

-- YOU NEED TO START A NEW GAME FOR THIS TO WORK --
Go to MODS --> Activate this mod --> Play the game with the mod.

This works with GODS AND KINGS. (DOES NOT WORK WITH VANILLA)

IF YOU HAVE A MAC, THIS MOD WILL NOT WORK.

If you want to modify the attack, etc, of the unit, (after subscribing and downloading the mod) go to
C:\Users\[YOUR USERNAME]\Documents\My Games\Sid Meier's Civilization 5\MODS\Scout, Explorer, and Command Vehicle Units (v 1)\XML\Units

Then open CIV5Units_Explorer.xml or CIV5Units_CIV5Units_CommandVehicle.xml with notepad. Modify as you wish.

Revision 2 - fixed the small flags
Revision 3 - fixed it so barbarians can't make either
Revision 4 - added civ5unitclasses_explorer, I think it was missing before
Revision 5 - made comp. with BNW
+++

Yesterday I ran into this thread on CivFanatics [ http://forums.civfanatics.com/showthread.php?t=474567 ] which was discussing the Scout. Many of the posters there said they would like to see an explorer like unit and maybe a later era unit that would serve that scouting purpose. So I made this mod. Special thanks to the posters in that thread who gave me the idea for this. Historical info from Wikipedia.
Počet komentářů: 51
Malata Societa' Official 30. dub. 2021 v 5.50 
works???????
Chem Dog 15. led. 2017 v 2.35 
Can I use BNW with this mod
]?
meRlinX_AT 28. led. 2015 v 15.18 
-- Fix for Mod: Scout, Explorer, and Command Vehicle Units
INSERT INTO Unit_ClassUpgrades (UnitType, UnitClassType)
VALUES ('UNIT_SHOSHONE_PATHFINDER', 'UNITCLASS_MYEXPLORER');

UPDATE Civilization_UnitClassOverrides
SET UnitClassType = 'UNITCLASS_MYEXPLORER'
WHERE CivilizationType = 'CIVILIZATION_BARBARIAN' OR CivilizationType = 'CIVILIZATION_MINOR' AND UnitClassType = 'MYEXPLORER';

UPDATE Civilization_UnitClassOverrides
SET UnitClassType = 'UNITCLASS_COMMAND_VEHICLE'
CivilizationType = 'CIVILIZATION_BARBARIAN' OR CivilizationType = 'CIVILIZATION_MINOR' AND UnitClassType = 'COMMAND_VEHICLE';
Ardith Prime 16. čvc. 2014 v 23.07 
Works ofr me, but COmand vehicles are missing their text file in the Civopedia
CleverAdvisor 10. bře. 2014 v 4.45 
works fine for me using BNW
Troy 26. led. 2014 v 11.36 
Dosent work wtih gods and kings.
woven100 11. led. 2014 v 14.22 
dosen't work
southpaw317 1. led. 2014 v 6.34 
would be awesome if great generals were spawned / upgradable to command vehicles
Cavaliereverde 13. pro. 2013 v 14.37 
Very good mod, works very well with Gods & Kings
OB124 22. lis. 2013 v 14.33 
This is a great mod
but i did fine it ran perfectly find on vanilla without gods and kings