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-Tweaked snow and snow cinematics to improve fps.
-Moved the res node in Flight Control into a better position for both teams and tunnels.
-Removed the ability for a single Marine to get into the Sub vent from Maintenance/Ventilation
-Made it easier for two Marines to get one of them into Sub vent from Comp Lab
-Moved Powernode in Comp Lab (less easy to attack Marine while building)
-Added some rocks for better cover/less LOS in the corridor between Flight and Comp lab
I might use this mod version for future changes aimed at improving Atrium Start for both teams.
Feel free to switch back to normal Summit. Thanks to all the server admins testing the map!
-Created bit more space behind the other, big container crate
-Fixed by adjusting pathing mesh: Arcs being able to hit these spots in Atrium from Glasshallway / Crossroads (Thanks ydy)
-Added more cover geometry/spots to Crossroads, which can be used to dodge marine fire or approach easier.
-Fixed hidden cysts exploit in Crevice
-Added more cover to Flight Control entrance from Computer Lab
-Gorges can now place a tunnel in the north-west corner of Flight Control
-Created more space behind resnode in Atrium
Put 2-3 start-cysts around alien harvester