Starbound
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2017년 6월 19일 오후 1시 48분
2017년 12월 15일 오전 6시 51분
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Hiran님의 1 모음집
My GamePlayMods
아이템 124개
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Simple mod that allows you to scan any planet without the need to visit it.
댓글 73
Hiran  [작성자] 2022년 8월 7일 오후 1시 32분 
Its not luck. Long time ago this mod really did some things that conflicted with FU, But that was fixed long time ago, But as you see, 5 years is not enough for Sayter and FU team.
Dream-Shadows-Surge 2022년 8월 4일 오전 7시 26분 
Hey! thanks for replying! Sayter has this on a list of banned mods and was trying to ask because they refuse to give support for mods on a list of "Incompatable" mods which evidently seem to make universe generation more difficult to find planets but even tho i never had this issue they kept telling me to remove it. I refuse to remove something as helpful as this. At least I know that its more a luck issue in their testing than a real issue if thats true.
Hiran  [작성자] 2022년 8월 4일 오전 12시 54분 
This mod does touch cocpit lua file, but it doesn't have capacity to alter systems. It only messes a bit with display layer of cockpit. If this mod was the culprit then removing it would cause "missing" planets to appear.
Dream-Shadows-Surge 2022년 8월 3일 오전 9시 37분 
According to sayter your mod edits cockpit lua which causes certian frackin universe planets to be rarer than they are supposed to or just simply not spawn. Is this still editing that in a way that would present a problem for that mod or is it no longer doing that edit in a harmful way? I also heard from other mod users that playing with system edits that it causes problems for them too like arcana or maple32...?
Timtee [CVHN] 2022년 6월 5일 오전 6시 06분 
Shouldn't yeah, but it does for some reason. Altho it's still kinda hit or miss here and there sometimes as occasionally i'll get stuck encounters that can't despawn for one reason or another every so often. Luckily the encounters only start to appear after you go to that solar system, regardless of if you do it normally, or go to one of the prescanned planets. It's.... weird.
Hiran  [작성자] 2022년 6월 5일 오전 2시 45분 
So you are saying that prescanning that I do causes encounters to spawn like crazy? Weird, that shouldn't happen.
Timtee [CVHN] 2022년 6월 3일 오후 1시 29분 
Hmmm... Well it seems to be so, especially given that, upon uninstalling it, and going to further new solar systems, the encounters aren't spawning as crazily. (tho some do still get stuck for some reason.) So part of most likely was a result of the prescanning of literally every solar system you click on in the navigation causing some form of error with the encounters. (tbh i don't even bother with the encounters tho, but they just lag my game, and if I could find a way to turn them off entirely across all the mods that have them, I'd like gladly do so because well... yeah.)
Hiran  [작성자] 2022년 6월 3일 오전 10시 17분 
This is not the goal of this mod. This mod is simple universe searcher that can be used to find your perfect planet.
From what I remember I don't even read those encounters from api in the first case, so I'm certain that my mod is not the cause of your problem.
Timtee [CVHN] 2022년 6월 2일 오전 11시 20분 
I ask this now, despite how old of a mod this is, and as unlikely as it would be ultimately, Would it be feasible for this mod to cause non-despawning spacial encounters that should naturally despawn regardless? (If not... then it'd be great to find a mod that can just ensure that they despawn always no matter what.) because my god, I have a problem with them just infinite spawning and causing me lag.
Soblow 2019년 6월 28일 오전 1시 53분 
This mod is compatible with 1.4 (tested without FU)