Hearts of Iron IV

Hearts of Iron IV

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Hearts of Ice and Fire - a Game of Thrones mod
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270.771 MB
17 Jun, 2017 @ 5:52am
24 Sep @ 12:15pm
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Hearts of Ice and Fire - a Game of Thrones mod

In 1 collection by JackAlNXT
Hearts of Ice and Fire and sub-mods
2 items
Description
A total conversion that modernizes the world of Game of Thrones and bring it into the world of HoI4. (Also featuring the ability to run as fast as Gendry in Season 7.) Fight in the War of Five Kings, hold back the Wildlings, unite the old Valyrian lands, invade the Iron Islands or wage war against the Dothraki Khalassars. The choice is yours...

Currently in version 0.9.* 'A Lannister Always Pays his Debts';

CAUTION! Mod overwrites a lot of files, so be careful when mixing with other mods.

Scenario: A Game of Thrones

The year is 1936 and nearly twenty years have passed since Robert's Rebellion overthrew the Mad King and established a new order in Westeros. Times are changing, however. Ever since House Stark chose to isolate itself from the politics of King's Landing, House Lannister has positioned itself in a very comfortable position of power and many houses are feeling uneasy about this. The Dornish, in particular, have seemingly not forgotten their atrocities of the rebellion and their loyalty is very questionable. Then, there is House Tyrell, who are eager to re-establish themselves on the big scene. And, of course, there are two younger Baratheon brothers, Renly and Stannis, who also seem to have their own agenda. Will King Robert Baratheon and Hand of the King Jon Arryn be able to maintain order in Westeros?

Playable countries (with focus trees): House Lannister, House Stark, the Vale of Arryn, House Tyrell, House Tully, Principality of Dorne, House Baratheon, The Crownlands, The Night's Watch, House Greyjoy, The House of Stannis Baratheon, House Targaryen, House Bolton, and the Free City of Volantis.

Playable countries (without focus trees): The Free Folk, House Karstark, House Mormont, other Free Cities, Craster's Keep and many more...

New system for culture and religion, giving nations unique bonuses (and penalties) to the countries.

Discord server:
https://discord.gg/GWfHFrF2uN
https://discord.gg/3qfcpezqZS

Always be careful! The Others may lay dormant, but should they wake up and the Great Houses of Westeros don't put aside their emnities and band together they will all die. And then it wont matter whose skeleton sits on the Iron Throne.

roemer9's Improved portraits and graphics submod - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2086257796

Book portraits sub-mod - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=948965238

Руский [UPDATED] - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2719362441

Enjoy!
Popular Discussions View All (17)
314
18 Jul @ 12:56am
PINNED: Suggestions
JackAlNXT
179
6 Jul @ 11:31am
PINNED: BUGs
JackAlNXT
19
23 Aug, 2020 @ 1:43pm
PINNED: Game of Thrones, Season 8, SPOILER Discussion
JackAlNXT
1,615 Comments
Squirrel 25 Sep @ 7:29am 
This morning I dropped the soap and got a surprise.
JackAlNXT  [author] 24 Sep @ 12:19pm 
Surprise, update!

House Tyrell: Updated the Industrial branch of the focus tree.
- 5 new focuses that grant resources and bonuses.
- Rebalanced factory gain (mostly moving them around, only 1 Military Factory is lost overall).
- Rebalanced Research slots to make them more accessible, plus an event that lets you choose between two powerful bonuses in the Citadel Archives focus.
JackAlNXT  [author] 23 Sep @ 10:14am 
Sounds like you are playing in a language that is not English. Switch over and that should fix it.
Killeralex3221 22 Sep @ 2:57pm 
Hello, I have a problem with the names of the houses. They are contries like France, England and the focus are bad. How Can I fix it??
JackAlNXT  [author] 20 Sep @ 9:41am 
Don't worry, there are still things planned.
_BOSSES_ 19 Sep @ 2:46am 
Please develop the mod, I love this series, and your mod is the only one made for this series.:steamsad::steamthumbsup:
JackAlNXT  [author] 2 Sep @ 9:29am 
Hmm... never noticed that. Send me a DM of which other files have that.
the main problem with the 1941 scenario is that in many files the date of the second scenario is 1939.1.1., when, as in the description of the scenario, the bookmarks folder contains the date 1941.1.14.12. I changed the date in the script to 1941.1.1 and changed the date in many files, such as units and countries. I can share the full mod folder with you if you want.
[-[tRiX]-] 2 Sep @ 6:13am 
I would fix it.
JackAlNXT  [author] 1 Sep @ 9:31am 
Many years ago the 1941 start date was using for testing late-game stuff. But one of the vanilla updates broke it. I've been unable to pinpoint the cause of it. Haven't decided if I should delete it or try to salvage it in some way.