Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Sukritact's Simple UI Adjustments
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376.856 KB
3 JUN 2017 a las 3:31 p. m.
27 OCT 2024 a las 10:46 a. m.
37 notas sobre cambios ( ver )

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Sukritact's Simple UI Adjustments

Descripción

[www.patreon.com]
[www.buymeacoffee.com]

Please do not integrate/borrow the UI and code from this mod without prior permission.

This mod makes simple QoL changes to the UI. It does not aim to be a complete UI overhaul a la CQUI, but rather to make basic adjustments based on what is there.

Current changes include:

City Banners:
  • Worked tiles, Next Border Growth and City Yields are displayed on hover.
  • May enter Citizen Management on right click.
  • Religion Tooltip on hover.
  • Loyalty Tooltip on hover.
  • Moved location of the City-Strike button

City Panel:
  • Moves so it is not covered by the production panel on open.
  • Yields are now arranged in an Endless Legend-like order.
  • The Food Yield now takes into account food consumption and modifiers from amenities and housing.
  • The building count has been replaced by district count and limit.
  • Your can now rename cities from the panel.

City Overview Panel:
  • Added building, district, and wonder tooltips.
  • Right-click on buildings, districts, and wonders brings up the Civilopedia.

ETC:

Please be aware that certain tilt and rotation combinations in Screenshot Mode may cause the game to crash.

As this is not a complete UI overhaul, it is compatible with, and is recommended for use with the Production Queue and Better Trade Screen

Many thanks to DivineYuri for their City Panel mod, which was the base for a couple of the modifications in my mod, as well as the inspiration for this thing in the first place.

This mod is not compatible with Concise UI, NQUI, and other UI Overhaul mods.
Discusiones populares Ver todo (27)
17
29 ABR 2024 a las 8:56 a. m.
Map tiles have no tooltips
Liberation
18
15 ENE a las 8:40 p. m.
Tile info not showing on Mac
Leo JiaoJiao
2
6 AGO 2024 a las 3:01 p. m.
Multiplayer Crash with mod
Dude579
713 comentarios
N0_REASON 24 DIC 2024 a las 11:34 a. m. 
thanks for the fix mr. quicksilver
MrQuicksilver 23 DIC 2024 a las 11:06 a. m. 
Deleted my other comment, I've discovered the issue

Anyone having issues with this mod on a steam deck (and possibly other devices), the latest update changed the launcher (to aysc or something) which broke a couple of mods. Reverting to the last version of the proton launcher fixes it

Symptoms: cannot open production menue on city

Fix steps:
1. Go to settings
2. Click "Compatibility"
3. Click "force the use of a specific steam play compatibility tool"
4. Choose a proton version (experimental works for me)
akoufaki 18 DIC 2024 a las 11:39 a. m. 
Totally broken per all the other recent comments, please fix
OscarMO 12 DIC 2024 a las 1:01 p. m. 
Cant open the production menu of my cities when playing with his mod activated
redandblue101 28 NOV 2024 a las 2:17 p. m. 
please fix the tile tooltip...
Mega 6 NOV 2024 a las 4:56 p. m. 
Experiencing problems with production menu on Linux
christian 28 OCT 2024 a las 1:27 p. m. 
It looks like the 2024/10/27 update fixed the bug that was triggered when entering screenshot mode previously - thanks for that!
illegalmmigrant 23 OCT 2024 a las 7:33 p. m. 
To fix tile tooltip issue (not showing tile info). You have to edit "Sukritact's Simple UI Adjustments.modinfo."

Worked for me.

https://gtm.steamproxy.vip/workshop/filedetails/discussion/939149009/3409803709049081543/

Credit to Aiur
Husk 5 OCT 2024 a las 11:46 a. m. 
The tile tooltip is still broken with this mod.
Enae 26 SEP 2024 a las 8:32 a. m. 
Hello, can you make the mod compatible with "Key Loyalties" please? It worked in past but now religion tooltip is broken with it.