Stellaris

Stellaris

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Items (53)
(-(CP: New Ship Classes - Improved Ship Battles Doomsday)-)
Created by Crusader Vanguard
ATTENTION! I am no longer able to maintain or update my mods going into Patch 2.0. My PC has crashed and I don't know when I will be able to replace the broken parts. Furthermore, my personal life is in the middle of an important crossroads and I'm going t...
((( NSC3 - Season 1 )))
Created by CaptainX3
July 2, 2025 - Season 1 - Update 20 (Mod Version 1.0.20) New Save Game is Not Required Per community request, removed the restriction that forced you to use one of the two vanilla Bio shipsets when playing a Biological empire. You can now select any shipse...
1Advanced Weapons ASBM Compatibility Patch (2.0+)
Created by Will pick sniper
3/10/18 - Updated for 2.0! 9/22/17 - Updated for 1.8. Also fixed the issue that best tier defense fighter actually did not have any evasion(!!). 5/9/17 - Updated for 1.6. 4/8/17 - Updated for 1.5. 12/5/16 - Updated for 1.4. 11/14/16 - Fixed PD fighers beha...
Advanced Ship Behaviour Modules
Created by [REF] Issen
Introduction Advanced Ship Behaviour Modules is a mod that aims to improve the current state of ship combat maneuvers. If you are unhappy about corvettes always charging forwards and battleships always sitting in the back, or you would like to have an arti...
Advanced Weapons (2.2+, Alpha)
Created by Will pick sniper
Latest Changes Yes, it will work with NSC nicely. (12//16/18) Update. 1. Well, it is ready for 2.2.... kinda. 2. Right now, missiles/torpedo and some other weapons' prices and upkeep are not properly adjusted, thus you will find them too cheap thus overpow...
Always Leviathans +
Created by Sterling Kerman
UPDATED FOR 2.1.* Now with Distant Stars support! Features: -All Leviathans and special systems from the Leviathans DLC and Distant Stars DLC have had their spawn rates nulled, meaning, theoretically, they have 100% chance of spawning. -Ether Drake spawn r...
Auto Auto-Explore
Created by folk
Auto-auto-explore gives all empires the "Automated Exploration Protocols" tech at game start I thought it was sooo silly that I had to wait until late game just to essentially offload and ignore one of the most monotonous aspects of Stellaris gameplay, so ...
Better Hyperdrives
Created by Boristus
Just a few edits to the game Defines to strengthen Hyperdrives. In Heinlein, the Hyperdrive lost its strongest feature (jumping from anywere inside the system), and even with the removal of Warp and Wormholes in 2.0 are still pretty weak. To counter that, ...
Guilli's Ship Components (no longer updated)
Created by Guilliman
Hello everyone, I've sadly decided I'm no longer going to support this particular mod. The new archo weapons really mess with balance and I just don't have the energy or time to flesh those out as well as keep the other ones up to date with the many game c...
Curator Insight-Curator
Created by folk
Reminds you to trade for Curator Insight when it expires! I was so annoyed every time I forgot to get the Curator Insight again when it expires, so I figured let me make a mod :-) The addon checks basically every 7 days if: You have contact with a Curator ...
Cybrxkhan's Assortment of Namelists for Stellaris
Created by cybrxkhan
Current Version 4.0 (Released 5/6/25, Compatible with 4.0) Ironman Compatible, but NOT Achievement Compatible Discord Server Official Website for my mods Paradox Forum Thread Legacy versions (Manual Installation): Patch 3.3: https://www.dropbox.com/s/qef6c...
Diverse Rooms
Created by LastLeviathan
http://i.imgur.com/V3Z5O15.png PLEASE SIGN THE PETITION FOR A SCROLLABLE ROOM LIST! Stellaris' basic rooms are just that: 'basic'. I've always found them a little uninspiring and bland. Every single empire you encounter talks to you from a similar rectangu...
EUTAB - Ethos Unique Techs and Buildings
Created by Dumuzii
######################## Ethos Unique Techs and Buildings This mod is intended to be an expansion to the vanilla game and provide more unique content for different playthoughs. It adds over 170 new technologies, edicts and buildings to the base game. All o...
Expanded Colours
Created by Veegi
4.0.* Compatible Expanded Colours Version 2.0 This mod augments the vanilla palette to a total of 195 colours in various ranges. Additionally, all the new colours are usable by the AI. Compatibility This mod is savegame, achievement, ironman, and multiplay...
Extra Events
Created by Ceph
About The Mod Extra Events is a mod that adds 63 brand new top quality events to increase the fun you have on Stellaris and also helps keep the mid-late game interesting. Now translated in every language allowed by Stellaris! Extra Events 1.9.11 for Stella...
Fallen Empires Expanded v1.5
Created by MapleLeafWarrior
http://i.imgur.com/JN55Cyj.png Version 1.5 for Stellaris 1.6 "Adams" Fallen Empires are ancient, stagnating but extremely powerful empires, fully developed at the start of the game. They serve as late-game adversaries and can be allies or opponents of the ...
Faster Ship Upgrade
Created by Scarecrow
Exactly what it says on the tin. Ships now take 1/20th of the time to upgrade....
Fix for Shroud not appearing in Contacts
Have you ever accessed the Shroud, but then not had it appear in your Contacts? Well, you can now fix that. Download this mod and use the command event fix.1 for all your Shroud accessing needs. Note: Not compatible with Ironman mod because you need the co...
Flags : Emblems & Backgrounds [Outdated]
Created by swefpifh
Hello and sorry for the inconveniance. I won't update this mod because i take time for others things. Above all, I would like to thank "Charanth" for taking the time to continue updating this mod. So I invite you to join the new page of the mod : https://s...
Government Variety Pack (for v3.0)
Created by LittleRaskol
A grab bag of new civics and government types. This is a backup/legacy version for Stellaris v.3.0.* (D!ck). The current version can be found here: Government Variety Pack (Current) New Civics A total of 72 new civics, broken down into 7 origins, 20 normal...
Horizon Signal Fix
Created by Red Aria
EDIT: As of 2.0 this mod is once again needed to fix the broken quest chain. It has been updated & should work. Enjoy! AS OF 1.6 THIS MOD IS NO LONGER NEEDED As of 1.5, the Horizon Signal chain is broken. What was, unfortunately, will never be :( The reaso...
ISBS - Living Systems
Created by Ankain
Improved Space Battles Standalone - Living Systems adds life to your interstellar empire by populating it with hundreds of autonomous civilian vessels. Your systems will no longer feel empty and devoid of life as civilian vessels buzz around from planet to...
ISBS - Micro Jump
Created by Ankain
Improved Space Battles - Micro Jump adds the ability to jump ships over a short distance during combat. The mod is standalone and should be compatible with anything that doesn't touch the fleet combat window (UI 1080p overhaul included, but the fleet comba...
ISBS: Doomsday Weapons & Ships
Created by Ankain
Improved Space Battles - expand your mid / late game with 5 new super-capital class ships, over 50 new technologies and 11 doomsday weapons - including planet destroying, star system destroying and anti-fleet super-weapons. Initial Compatibility Hotfix for...
Improved Space Battles [Balance]
Created by Ankain
Improved Space Battles - expand your mid / late game with 5 new super-capital class ships, over 50 new technologies and 11 doomsday weapons - including planet destroying, star system destroying and anti-fleet super-weapons. Initial Compatibility Hotfix for...
Improved Space Battles [Graphics]
Created by Ankain
Improved Space Battles - expand your mid / late game with 5 new super-capital class ships, over 50 new technologies and 11 doomsday weapons - including planet destroying, star system destroying and anti-fleet super-weapons. Initial Compatibility Hotfix for...
Megastructures
Created by Arheo
THIS MOD IS NO LONGER BEING UPDATED Try out our other mod, Native Preservation! http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=909547945 25/02/2018 - Update for 2.0. Updated for 2.0.* - Equatorial Shipyard redesigned, now titled, 'Equatorial Fabrica...
More Tilesets
Created by Sam_
This mod used to implement custom tilesets for Ringworlds, Gaia worlds and Tomb Worlds for Stellaris 1.6 before the base game had custom tilesets and portraits. Now as of 2.7 the only original art made by me that this mod offers is a alternative tomb world...
More Trait Space
Created by smileytechie
Modifies the uplift/genetic modification window and the trait selection screen of species creation to show more traits. Meant for use with mods that add lots of traits. Genetic modification window has the contents rearranged, and fits up to 48 applied trai...
Multiple Crises - Cepheus Edition (3.4.5)
Created by Ryuichiro
Simple: You can encounter multiple crises in one game. One specific crisis can't happen multiple times. Multiple crises can't happen at the same time. The mod doesn't force all crises in one game it only makes it a thing that CAN happen. Detailed: By defau...
No Clustered Starts
Created by Taw
◢ Uniform Empire Spread On the Game Details screen, set Empire Placement to Clusters. Updated for v4, if that is not the latest version please post in the comments! It is likely to continue working even if the launcher complains. The latest and past versio...
Plentiful Traditions - Outdated after 2.x and up
Created by Artanis
MOD IN HIATUS - USE MY WORK AS YOU SEE FIT - I WISH YOU ALL THE BEST - BLESS YOUR FAMILIES AND CATS _ NO MORE TIME TO WORK ON THIS, MY CHILD IS YOURS Use "Expanded Stellaris Traditions" by Girion instead http://gtm.steamproxy.vip/sharedfiles/filedetails/?i...
Recruit More Curators
Created by Scarecrow
I always found it annoying that the Curators clearly had a never-ending supply of master scientists, but they never allowed you to recruit more than one at a time? They obviously have an agenda, but if a powerful battlefleet rolled up to their doorstep wou...
Reduce Aura Graphics
Created by Kondi
Compatible with 3.2 and older versions This mod will remove all the unnecessary graphical effects created by aura modules such as the shield dampener and shows only a faint glow on affected ships. Doesn't change how the modules work. Does not remove effect...
Researcher Trait 'Fix' - Polymath Edition
Created by Jaskyl
A fun version of my Research Trait 'Fix' mod. Every single level up will now guarantee a new trait for any leader. Everyone is a multi-discipline genius! UPDATE: There's no such thing as Arrested Development anymore. Yay! Don't use this and the standard Re...
Scarecrow's Trait Compendium
Created by Scarecrow
Test mod please ignore. A collection of traits curated from from trait mods that have sadly been neglected for a long time, and a few I have created myself. A key feature of this mod are the superlative versions of base game traits, for example Intelligent...
Ship Power Stations
Created by folk
Adds hard-mounted power stations to all military ships It never made much sense to me that the ships didn't have built-in power plants! So this mod adds a fixed power station mount to all military-class hulls, including the military stations :-) Built-in s...
SpeedDial
Created by MacAwesome
SpeedDial SpeedDial adds buttons at the top left of your screen once you establish communications with enclaves. The buttons act as a 'speed dial', allowing you to open a diplomacy window with them direct from the main screen without having to navigate to ...
[2.1] Stellar Expansion
Created by King Lemming
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven) For those of you familiar with my Minecraft mods, hope you get the reference. This mod will contain my attempts to expand on the gameplay and content of Stellaris in whatever ways I deem ...
[2.1] Stellar Expansion - Genetics
Created by King Lemming
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven) This is a simple addon mod which adds a couple of technologies that play with Genetic Modification, adding some trait points, and reducing genetic modification cost. Features Repeatable t...
[2.1] Stellar Expansion - Strategic Resources
Created by King Lemming
NOTE: This is a legacy mod. It is for Stellaris version 2.1. (Niven) This is a simple addon mod which brings back Strategic Resource buildings, albeit revamped. Unlike their old incarnations, these buildings do not consume the resource (but they do require...
Stellaris Tycoon Redux [2.1]
Created by Stoic⁧⁧Sirius
Original Mod: Stellaris Tycoon This is an updated and improved version of "Stellaris Tycoon" by RED NOTE: All pictures past the third screenshot are incredibly outdated. Stuff added by this mod: - Energy storage buildings both for organic and mechanical em...
[Deprecated] The Zenith of Fallen Empires
Created by Kolyn
The Zenith of Fallen Empires 3.0 is now LIVE The Zenith of Fallen Empires 1.0 will continue to work with Game Updates 1.9, while 3.0 will be supported beyond the 2.6 Federations update. The Zenith of Fallen Empires retraces the steps of the Fallen, their r...
Tiny Army View
Created by folk
Tinyifies the army entries in the planet fortifications and army construction lists But most importantly, it simply moves the army attachments box closer to the cursor when you click armies. I honestly can't count how many times I build 12x armies and then...
Tiny Building Constructions
Created by folk
Tinyifies the list of buildings available for construction on planets! 100% compatible with 1080/1440 addons, and all addons that add buildings, basically. I do not actually play Stellaris, I only make mods. That is how I have fun. Since I do not actually ...
Tiny Outliner
Created by folk
Tinyifies lots of stuff in the Outliner! Compatible with 1080/1440 addons, my Tiny Planets (in Outliner) addon, and most likely every other addon you can find. Moves the war icons and federation icons from the bottom right corner and up to the top LEFT cor...
Tiny Ship Construction
Created by folk
Tinyifies the ship construction list on spaceports! So much room for activities yay! Compatible with 1080/1440 addons, NSC, Realistic Ships, and all that jazz. I do not actually play Stellaris, I only make mods. That is how I have fun. Since I do not actua...
Tiny Ship Designs
Created by folk
Tinyifies your list of ship designs! Compatible with 1080/1440 addons and all addons that add new ships. I do not actually play Stellaris, I only make mods. That is how I have fun. Since I do not actually play, I have no idea what would be best for you. Pl...
Tiny Spaceport Modules
Created by folk
Tinyifies the spaceport module construction list! Compatible with 1080/1440 addons. I do not actually play Stellaris, I only make mods. That is how I have fun. Since I do not actually play, I have no idea what would be best for you. Please give me written ...
Transcendant Ascendance
Created by Saibak
Increases the Ascension Perk Limit and adds new Ascension Perks. Requires version 1.51 and Utopia Expansion FOR A PERK-ONLY VERSION GO HERE: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=902368210 What This Mod Does - Adds 10 Ascension Perk Slots, ...
UI Overhaul 1080p Plus
Created by Orion
http://i.imgur.com/tVDmOG1.png Overhauls the UI to scale for 1080p resolution. Expands most windows to minimize the amount of scrolling needed while showing as much information as possible. Lead and Current Author : Maple Original Uploader: Tyrus Non-Steam...
Utopia Expanded Legacy
Created by Scarecrow
This is the legacy version of Utopia Expanded, for Stellaris version 1.9. Utopia is finally within our grasp... Utopia Expanded This mod depends on Stellaris: Utopia. If you don't have the expansion, you can't use this mod. Utopia Expanded adds the followi...
War Name Variety (2.0 - The Invasion Begins)
Created by ArcaneData
Wars feel a lot more serious with a bit of naming variety! Before 2.0, the only options for war names were things like 'conflict', 'fight', and 'brawl'. It's been improved now, with dozens of names for different casus bellis, but they're still a little bor...