RPG Maker MV

RPG Maker MV

81 ratings
FullScreen Plugin
   
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UGC Type: Resources
Resources: Plugins
Tags: -- none --
File Size
Posted
Updated
7.868 MB
31 May, 2017 @ 4:16am
2 Jun, 2017 @ 1:32pm
2 Change Notes ( view )

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FullScreen Plugin

Description
FullScreen Mode
11 Comments
radio 16 Jul, 2024 @ 5:54pm 
doesnt work
wisprr 23 Aug, 2019 @ 1:58am 
Hmm, this project seems rather abandoned, sadly, and poor Dex apparently doesn't understand the language very well. /Technically/, for those asking about ToS (Terms of Service) since none were provided it is assumed there are no restrictions. I know, I'd rather be told that, but I've seen this before and most post their work in the hopes it helps others, and it is always a good idea to provide credit/shout out anywho.

@Salty, if you are still looking at this, I can have a look at it and see what I can do.

Getting/Acquisition: Just click the green Subscribe button. It will be stored in one of the Steam folders, I forget where, anyone mind mentioning the location here please?

Using: First, you have to find the .js file. Second, place the .js the <project folder>/js/plugins folder of a specific project/RPGMakerMV game you want to use it with. Once you do that, should work without doing anything else the next time you run said project/game.
SaltySamurai 7 Jul, 2019 @ 12:31pm 
It would be nice if this added a fullscreen option in the games menu rather than locking you in fullscreen mode. Is there any way I can add a toggle in the options menu for fullscreen?
luiz_sypher2012 30 Apr, 2019 @ 8:39am 
Copyright??
alebrije 30 Dec, 2018 @ 6:05pm 
can you use this cormersial use
Dimaximal 29 Oct, 2018 @ 6:13pm 
Copyright?
Nerdlore 30 Jan, 2018 @ 3:04pm 
HOW DOES ONE USE?!
Hakari 12 Oct, 2017 @ 2:17pm 
how to get it'?
commander.bert 11 Oct, 2017 @ 8:27am 
really nice PlugIn, but sadly it's not useful for games constructed for the standard screen, cause you have to reconstruct all maps and textbars.

for a new game it's great.
there is only one issue with the textbar, cause the screen jumps up, when it appears, and jumps down, when it disappears.
Splendid! 11 Jun, 2017 @ 10:10am 
hi just wondering but is there a way to get it to have the it not show the black around the walking area?