Arma 3
174 voti
Project Infinite - Remington R1 Enhanced
   
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Data Type: Mod
Mod Type: Weapon
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31.005 MB
30 mag 2017, ore 9:15
1 nota di rilascio ( visualizza )

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Project Infinite - Remington R1 Enhanced

Descrizione
The Model 1911 R1 takes history’s most trusted pistol platform to new levels of performance. Advancements include a match-grade stainless steel barrel and precision-fit bushing for out-of-box accuracy; precision-machined frame and slide to ensure smooth cycling; and a three-dot dovetailed sight system promoting rapid target acquisition. A crisp, clean predictable trigger pull delivers added precision on the range or in competition.

Remington R1 Enhanced
Remington R1 Enhanced (Brushed)
Remington R1 Enhanced (Engraved)
Remington R1 Enhanced (Tan)
Remington R1 Enhanced (Multicam)

READ THIS BEFORE USING
Do not use separate packs and Project Infinite - All in one at the same time. This will cause config overlaps.
This addon requires Project Infinite - Core

See also:
Project Infinite - All in one
Project Infinite - Sako RK 95
Project Infinite - Falkor Petra
Project Infinite - Core
Project Infinite - Attachments
Project Infinite - Attachments CBA_A3
Project Infinite - Inspect weapons
65 commenti
=BAD=DreadForce83 1 mag 2021, ore 15:17 
If only this firearm could take on lamp attachments. Other than that, this is spot on, truly well made mod.
Axon 19 gen 2021, ore 8:07 
mooooore pistol:steamhappy::steamthumbsup:
Best 16 dic 2018, ore 3:31 
Where is rail ?*?
CrimzonEmpire 19 lug 2018, ore 18:04 
Are super rounds more powerful then gap
floodkiller52 22 ott 2017, ore 16:05 
can use inthe server I play on, restrics ammo capasity.
Tango 8 ago 2017, ore 11:09 
the multicam one is sick
Carlos 18 giu 2017, ore 16:26 
No rail?
Gibson585 9 giu 2017, ore 10:21 
That would be awesome if you could, thank you!!!
Bnae  [autore] 9 giu 2017, ore 10:16 
@Gibson Well I can add A3 ACP magazine but it'll much more powerless :)
Gibson585 9 giu 2017, ore 9:35 
Ah ok, thanks for the reply! As an owner of both these weapons, I can tell you first hand that you will damage the weapons extractor pin chambering a .45 GAP in any 1911, as the bullet casing is shorter than an ACP round. It could work for a DAYZ, scenario where ammo is rare and salvaged if you could script it jamming every few rounds. Reguardless, cant wait until you add some factory ammo to this weapon, so I can start making it standard issue in my missions.