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There's something weird going on with the Workshop implementation. When you subscribe to a mod, it's downloaded into the \steamapps\workshop\content\496460\ folder, but when you run the game, it crashes. After you run the game 2nd time, the mod files are copied into \steamapps\common\Life is Feudal Forest Village\mods\, and the game seems to work.
I don't even know how is the whole thing supposed to work.
Full log:
2017-May-28 11:26:11 Steam initialized
[Steam.cpp | 48]
2017-May-28 11:26:11 LanguageManager locale = [en] [GameLocalization.cpp | 56]
2017-May-28 11:26:11 read config [cfg/localization.csv] [CSVReader.cpp | 95]
2017-May-28 11:26:11 File [cfg/localization.csv have a zero size! Read FAILED! [FS.cpp | 42]